Colour-emphasis games: Difference between revisions
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(added The Immortal to emphasis using games list) |
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* ''[https://sites.google.com/site/rockman4mi/ Rockman 4 Minus Infinity romhack]'' during Brightman's stage to darken areas farther away from Mega Man | * ''[https://sites.google.com/site/rockman4mi/ Rockman 4 Minus Infinity romhack]'' during Brightman's stage to darken areas farther away from Mega Man | ||
* ''The Jungle Book'' uses all 3 emphasis bits to dim the entire screen | * ''The Jungle Book'' uses all 3 emphasis bits to dim the entire screen | ||
* ''The Lion King '' (E) uses all 3 emphasis bits to dim the entire screen | * ''The Lion King'' (E) uses all 3 emphasis bits to dim the entire screen | ||
* ''The Immortal'' uses all 3 emphasis bits to dim the entire screen | |||
== Homebrew == | == Homebrew == |
Revision as of 19:03, 23 June 2013
The following is a list of games which make use of PPU register $2001's colour emphasis bits (D7 to D5):
Commercial
- Felix the Cat uses all 3 emphasis bits to dim the entire screen
- Final Fantasy 1
- James Bond Jr uses all 3 emphasis bits to dim the entire screen
- Just Breed uses all 3 emphasis bits to dim the entire screen
- Magician uses all 3 emphasis bits to dim the entire screen
- Noah's Ark (E) uses blue emphasis combined with grayscale mode to put part of the level underwater
- Rockman 4 Minus Infinity romhack during Brightman's stage to darken areas farther away from Mega Man
- The Jungle Book uses all 3 emphasis bits to dim the entire screen
- The Lion King (E) uses all 3 emphasis bits to dim the entire screen
- The Immortal uses all 3 emphasis bits to dim the entire screen
Homebrew
- Wall by Chris Covell uses a blue emphasis to simulate the water flooding the wall.
- Graphics editor by Damian Yerrick allows applying a SCREEN TINT to the picture.