Talk:APU Triangle: Difference between revisions

From NESdev Wiki
Jump to navigationJump to search
(Writes to $4008 to silence triangle channel)
 
(yes $00 works, but has an extra consequence)
Line 1: Line 1:
I'm fairly sure triangle can be silenced by writing $00 to $4008, too. Any value with the low 7 bits at 0 will silence the channel, regardless of the value of bit 7.[[User:Bregalad|Bregalad]] ([[User talk:Bregalad|talk]]) 02:18, 20 March 2019 (MDT)
I'm fairly sure triangle can be silenced by writing $00 to $4008, too. Any value with the low 7 bits at 0 will silence the channel, regardless of the value of bit 7.[[User:Bregalad|Bregalad]] ([[User talk:Bregalad|talk]]) 02:18, 20 March 2019 (MDT)
:Yes you can write $00. The consequence though is that the length counter goes active and will eventually expire, requiring an additional reload of $400B to un-silence the channel later. - [[User:Rainwarrior|Rainwarrior]] ([[User talk:Rainwarrior|talk]]) 07:24, 20 March 2019 (MDT)

Revision as of 13:24, 20 March 2019

I'm fairly sure triangle can be silenced by writing $00 to $4008, too. Any value with the low 7 bits at 0 will silence the channel, regardless of the value of bit 7.Bregalad (talk) 02:18, 20 March 2019 (MDT)

Yes you can write $00. The consequence though is that the length counter goes active and will eventually expire, requiring an additional reload of $400B to un-silence the channel later. - Rainwarrior (talk) 07:24, 20 March 2019 (MDT)