CPU: Difference between revisions
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(Add link to the 2A03 technical reference document) |
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* [[CPU_power_up_state|CPU power-up state]] | * [[CPU_power_up_state|CPU power-up state]] | ||
* [[CPU_status_flag_behavior|CPU status flag behavior]] | * [[CPU_status_flag_behavior|CPU status flag behavior]] | ||
* [[CPU | * [[CPU interrupts]] | ||
* [[CPU unofficial opcodes|Unofficial opcodes]] | * [[CPU unofficial opcodes|Unofficial opcodes]] | ||
* [[CPU_pin_out_and_signal_description|CPU pin-out and signals]], and other [[hardware pinout|hardware pin-outs]] | * [[CPU_pin_out_and_signal_description|CPU pin-out and signals]], and other [[hardware pinout|hardware pin-outs]] |
Revision as of 13:43, 22 May 2013
The NES CPU core is based on the 6502 processor and runs at approximately 1.79 MHz (1.66 MHz in a PAL NES). It is made by Ricoh and lacks the MOS6502's decimal mode. In the NTSC NES, the RP2A03 chip contains the CPU and APU; in the PAL NES, the CPU and APU are contained within the RP2A07 chip.
Sections
- CPU instructions
- CPU addressing modes
- CPU memory map
- CPU power-up state
- CPU status flag behavior
- CPU interrupts
- Unofficial opcodes
- CPU pin-out and signals, and other hardware pin-outs
CPU signals and frequencies
The CPU generates its clock signal by dividing the master clock signal.
Rate | NTSC NES/Famicom | PAL NES | PAL Famiclone |
---|---|---|---|
Color subcarrier frequency fsc (exact) | 39375000/11 Hz | 4433618.75 Hz | 4433618.75 Hz |
Color subcarrier frequency fsc (approx.) | 3.579545 MHz | 4.433619 MHz | 4.433619 MHz |
Master clock frequency 6fsc | 21.477272 MHz | 26.601712 MHz | 26.601712 MHz |
Clock divisor d | 12 | 16 | 15 |
CPU clock frequency 6fsc/d | 1.789773 MHz | 1.662607 MHz | 1.773448 MHz |
Notes
- Kevtris has confirmed that all illegal 6502 opcodes execute identically on the 2A03/2A07. He has even went as far as to integrate them into the CopyNES BIOS.
- Every cycle on 6502 is either a read or a write cycle.
- A printer friendly version covering all section is available here.
See also
- 2A03 technical reference by Brad Taylor. (Pretty old at this point; information on the wiki might be more up-to-date.)