INES Mapper 253: Difference between revisions
From NESdev Wiki
Jump to navigationJump to search
NewRisingSun (talk | contribs) (Created page with "253iNES Mapper 253 is used for Waixing's Chinese localization of the Japanese Bandai game ''Dragon Ball Z: 強襲! サイヤ人 (Dragon Ball Z: Kyōs...") |
NewRisingSun (talk | contribs) m (cat) |
||
Line 1: | Line 1: | ||
[[Category:iNES Mappers|253]]iNES Mapper 253 is used for Waixing's Chinese localization of the Japanese Bandai game ''Dragon Ball Z: 強襲! サイヤ人 (Dragon Ball Z: Kyōshū! Saiya-jin)''. It uses a clone of the Konami [[VRC4]], with the chip's A0 connected to CPU A2 and the chip's A1 connected to CPU A3 (VRC4e, Mapper 23 submapper 2). It has 8 KiB of PRG-RAM at CPU $6000-$7FFF, and 1 KiB CHR pages 4 and 5 are CHR-RAM. | [[Category:iNES Mappers|253]][[Category:Mappers with cycle IRQs]]iNES Mapper 253 is used for Waixing's Chinese localization of the Japanese Bandai game ''Dragon Ball Z: 強襲! サイヤ人 (Dragon Ball Z: Kyōshū! Saiya-jin)''. It uses a clone of the Konami [[VRC4]], with the chip's A0 connected to CPU A2 and the chip's A1 connected to CPU A3 (VRC4e, Mapper 23 submapper 2). It has 8 KiB of PRG-RAM at CPU $6000-$7FFF, and 1 KiB CHR pages 4 and 5 are CHR-RAM. | ||
[[INES Mapper 252]] is the same, except that it's 1 KiB CHR pages 6 and 7 that are CHR-RAM. | [[INES Mapper 252]] is the same, except that it's 1 KiB CHR pages 6 and 7 that are CHR-RAM. |
Revision as of 18:24, 25 February 2018
iNES Mapper 253 is used for Waixing's Chinese localization of the Japanese Bandai game Dragon Ball Z: 強襲! サイヤ人 (Dragon Ball Z: Kyōshū! Saiya-jin). It uses a clone of the Konami VRC4, with the chip's A0 connected to CPU A2 and the chip's A1 connected to CPU A3 (VRC4e, Mapper 23 submapper 2). It has 8 KiB of PRG-RAM at CPU $6000-$7FFF, and 1 KiB CHR pages 4 and 5 are CHR-RAM.
INES Mapper 252 is the same, except that it's 1 KiB CHR pages 6 and 7 that are CHR-RAM.