Colour-emphasis games: Difference between revisions
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* ''Final Fantasy 1'' | * ''Final Fantasy 1'' | ||
* ''James Bond Jr'' uses all 3 emphasis bits to dim the entire screen | * ''James Bond Jr'' uses all 3 emphasis bits to dim the entire screen | ||
* ''Just Breed'' | * ''Just Breed'' uses all 3 emphasis bits to dim the entire screen | ||
* ''Noah's Ark'' (E) | * ''Magician'' uses all 3 emphasis bits to dim the entire screen | ||
* ''[https://sites.google.com/site/rockman4mi/ Rockman 4 Minus Infinity romhack]'' during Brightman's stage | * ''Noah's Ark'' (E) uses blue emphasis combined with grayscale mode to put part of the level underwater | ||
* ''[https://sites.google.com/site/rockman4mi/ Rockman 4 Minus Infinity romhack]'' during Brightman's stage to darken areas farther away from Mega Man | |||
* ''The Jungle Book'' uses all 3 emphasis bits to dim the entire screen | |||
== References == | == References == | ||
*[http://forums.nesdev.org/viewtopic.php?t=8623 BBS topic] | *[http://forums.nesdev.org/viewtopic.php?t=8623 BBS topic] |
Revision as of 00:54, 23 June 2013
The following is a list of games which make use of PPU register $2001's colour emphasis bits (D7 to D5):
- Felix the Cat uses all 3 emphasis bits to dim the entire screen
- Final Fantasy 1
- James Bond Jr uses all 3 emphasis bits to dim the entire screen
- Just Breed uses all 3 emphasis bits to dim the entire screen
- Magician uses all 3 emphasis bits to dim the entire screen
- Noah's Ark (E) uses blue emphasis combined with grayscale mode to put part of the level underwater
- Rockman 4 Minus Infinity romhack during Brightman's stage to darken areas farther away from Mega Man
- The Jungle Book uses all 3 emphasis bits to dim the entire screen