User:Freem: Difference between revisions
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m (→NTSC NES: this is actually an RGB palette, d'oh) |
(→NTSC NES (RGB): filling in things I was missing) |
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|style="border:0px;background-color:rgb(0,60,0);width:32px;height:32px;color:#fff;text-align:center"|0x0B | |style="border:0px;background-color:rgb(0,60,0);width:32px;height:32px;color:#fff;text-align:center"|0x0B | ||
|style="border:0px;background-color:rgb(0,50,60);width:32px;height:32px;color:#fff;text-align:center"|0x0C | |style="border:0px;background-color:rgb(0,50,60);width:32px;height:32px;color:#fff;text-align:center"|0x0C | ||
|style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#f00;text-align:center"|0x0D | |||
|style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#fff;text-align:center"|0x0E | |||
|style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#fff;text-align:center"|0x0F | |style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#fff;text-align:center"|0x0F | ||
|- | |- | ||
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|style="border:0px;background-color:rgb(0,118,40);width:32px;height:32px;color:#fff;text-align:center"|0x1B | |style="border:0px;background-color:rgb(0,118,40);width:32px;height:32px;color:#fff;text-align:center"|0x1B | ||
|style="border:0px;background-color:rgb(0,102,120);width:32px;height:32px;color:#fff;text-align:center"|0x1C | |style="border:0px;background-color:rgb(0,102,120);width:32px;height:32px;color:#fff;text-align:center"|0x1C | ||
|style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#fff;text-align:center"| | |style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#fff;text-align:center"|0x1D | ||
|style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#fff;text-align:center"|0x1E | |||
|style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#fff;text-align:center"|0x1F | |||
|- | |- | ||
|style="border:0px;background-color:rgb(236,238,236);width:32px;height:32px;color:#000;text-align:center"|0x20 | |style="border:0px;background-color:rgb(236,238,236);width:32px;height:32px;color:#000;text-align:center"|0x20 | ||
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|style="border:0px;background-color:rgb(56,180,204);width:32px;height:32px;text-align:center"|0x2C | |style="border:0px;background-color:rgb(56,180,204);width:32px;height:32px;text-align:center"|0x2C | ||
|style="border:0px;background-color:rgb(60,60,60);width:32px;height:32px;color:#fff;text-align:center"|0x2D | |style="border:0px;background-color:rgb(60,60,60);width:32px;height:32px;color:#fff;text-align:center"|0x2D | ||
|style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#fff;text-align:center"|0x2E | |||
|style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#fff;text-align:center"|0x2F | |||
|- | |- | ||
|style="border:0px;background-color:rgb(236,238,236);width:32px;height:32px;text-align:center"|0x30 | |style="border:0px;background-color:rgb(236,238,236);width:32px;height:32px;text-align:center"|0x30 | ||
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|style="border:0px;background-color:rgb(160,214,228);width:32px;height:32px;text-align:center"|0x3C | |style="border:0px;background-color:rgb(160,214,228);width:32px;height:32px;text-align:center"|0x3C | ||
|style="border:0px;background-color:rgb(160,162,160);width:32px;height:32px;text-align:center"|0x3D | |style="border:0px;background-color:rgb(160,162,160);width:32px;height:32px;text-align:center"|0x3D | ||
|style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#fff;text-align:center"|0x3E | |||
|style="border:0px;background-color:rgb(0,0,0);width:32px;height:32px;color:#fff;text-align:center"|0x3F | |||
|} | |} | ||
DO NOT USE entry 0x0D, as it can cause damage to TVs. | |||
==Other Stuff== | ==Other Stuff== | ||
* [[User:Freem/iNES Mapper Support]] | * [[User:Freem/iNES Mapper Support]] |
Revision as of 02:39, 27 October 2014
freem is some guy who does things.
Projects
- Family Picross
- Bumpin' Cars
Palette Tables
Please note, these values should not be taken as facts. they are merely visual representations of what you might see.
NTSC NES (RGB)
The following table was made with the values found on PPU palettes:
0x00 | 0x01 | 0x02 | 0x03 | 0x04 | 0x05 | 0x06 | 0x07 | 0x08 | 0x09 | 0x0A | 0x0B | 0x0C | 0x0D | 0x0E | 0x0F |
0x10 | 0x11 | 0x12 | 0x13 | 0x14 | 0x15 | 0x16 | 0x17 | 0x18 | 0x19 | 0x1A | 0x1B | 0x1C | 0x1D | 0x1E | 0x1F |
0x20 | 0x21 | 0x22 | 0x23 | 0x24 | 0x25 | 0x26 | 0x27 | 0x28 | 0x29 | 0x2A | 0x2B | 0x2C | 0x2D | 0x2E | 0x2F |
0x30 | 0x31 | 0x32 | 0x33 | 0x34 | 0x35 | 0x36 | 0x37 | 0x38 | 0x39 | 0x3A | 0x3B | 0x3C | 0x3D | 0x3E | 0x3F |
DO NOT USE entry 0x0D, as it can cause damage to TVs.