Talk:INES Mapper 015: Difference between revisions
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Tai Ferret (talk | contribs) (Created page with "On the page it says that in power-up state, the bank mode is 2, which is 8K. While I don't have any experience with testing out hardware mappers, I do have some ROMs that have...") |
Colinvella (talk | contribs) (→Bank mode in Powerup State: new section) |
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On the page it says that in power-up state, the bank mode is 2, which is 8K. While I don't have any experience with testing out hardware mappers, I do have some ROMs that have this mapper and both don't have valid interrupt vectors in the first 8K. It seems to me more likely that the power-up state is bank mode 0 (32K), which both my emulators seem to use for this mapper. If I configure my emulator to use another bank mode at boot, the game won't run.--[[User:Tai Ferret|Tai Ferret]] ([[User talk:Tai Ferret|talk]]) 10:52, 5 April 2016 (MDT) | On the page it says that in power-up state, the bank mode is 2, which is 8K. While I don't have any experience with testing out hardware mappers, I do have some ROMs that have this mapper and both don't have valid interrupt vectors in the first 8K. It seems to me more likely that the power-up state is bank mode 0 (32K), which both my emulators seem to use for this mapper. If I configure my emulator to use another bank mode at boot, the game won't run.--[[User:Tai Ferret|Tai Ferret]] ([[User talk:Tai Ferret|talk]]) 10:52, 5 April 2016 (MDT) | ||
== Bank mode in Powerup State == | |||
I can also confirm that the Mapper implementation works (at least for the Contra 16 100-in-1 ROM) only when the starting bank mode is 0, not 2. |
Latest revision as of 15:16, 9 June 2016
On the page it says that in power-up state, the bank mode is 2, which is 8K. While I don't have any experience with testing out hardware mappers, I do have some ROMs that have this mapper and both don't have valid interrupt vectors in the first 8K. It seems to me more likely that the power-up state is bank mode 0 (32K), which both my emulators seem to use for this mapper. If I configure my emulator to use another bank mode at boot, the game won't run.--Tai Ferret (talk) 10:52, 5 April 2016 (MDT)
Bank mode in Powerup State
I can also confirm that the Mapper implementation works (at least for the Contra 16 100-in-1 ROM) only when the starting bank mode is 0, not 2.