Bandai FCG board: Difference between revisions

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[[Category:in NesCartDB]][[Category:ASIC mappers]][[Category:Mappers with cycle IRQs]]
[[Category:in NesCartDB]][[Category:ASIC mappers]][[Category:Mappers with cycle IRQs]]
Bandai FCG boards are used largely by Bandai for ''Dragon Ball'' and ''Gundam'' games, as well as a few others. One IREM title uses it as well. All of these games were originally assigned to [[INES Mapper 016]] before the subtle differences, that are nonetheless relevant for fully functional emulation, became known.
[[Bandai FCG board]]s are used largely by Bandai for ''Dragon Ball'' and ''Gundam'' games, as well as a few others. One Irem title uses it as well.


* Games with FCG-1 ASIC ([[INES Mapper 016]] submapper 4):
All of these games were originally assigned to [[INES Mapper 016]] before the subtle differences, that are nonetheless relevant for fully functional emulation, became known. Please refer to the [[INES Mapper 016]] page for a general description of all registers, and to the [[INES Mapper 153]], [[INES Mapper 157]] and [[INES Mapper 159]] pages for information on the differences of those particular mappers compared to mapper 16.
** Akuma-kun: Makai no Wana
* [[INES Mapper 016]] submapper 4: FCG-1/2 ASIC, no serial EEPROM, banked CHR-ROM
** Dragon Ball: Daimaou Fukkatsu
* [[INES Mapper 016]] submapper 5: LZ93D50 ASIC and no or 256-byte serial EEPROM, banked CHR-ROM
** Dragon Ball 3: Gokuu Den
* [[INES Mapper 159]]: LZ93D50 ASIC and 128-byte serial EEPROM, banked CHR-ROM
** Famicom Jump: Hero Retsuden
* [[INES Mapper 153]]: LZ93D50 ASIC and 8 KiB battery-backed WRAM, unbanked CHR-RAM
** Meimon! Dai-3 Yakyuu-bu
* [[INES Mapper 157]] (Datach Joint ROM System): LZ93D50 ASIC and 256-byte serial EEPROM on Datach Main Unit, optional additional 128-byte serial EEPROM on game cartridge, unbanked CHR-RAM, barcode reader
** Nishimura Kyoutarou Mystery: Blue Train Satsujin Jiken
** Sakigake!! Otoko Juku: Shippu 1-gou Sei


* Games with LZ93D50 ASIC and no EEPROM ([[INES Mapper 016]] submapper 5, NES 2.0 byte 10=$00):
{| class="wikitable sortable"
** Crayon Shin-chan: Ora to Poi Poi
! Name !! ASIC !! CHR Memory !! Save Data !! Mapper.Submapper !! [[NES_2.0#Byte_10_.28RAM_size.29|NES 2.0 Byte 10]]
 
|-
* Games with LZ93D50 ASIC and 256-byte 24C02 EEPROM ([[INES Mapper 016]] submapper 5, NES 2.0 byte 10=$20):
|''Akuma-kun: Makai no Wana'' || FCG-2 || CHR-ROM || - || 16.4 || $00
** Dragon Ball Z II: Gekishin Freezer!!
|-
** Dragon Ball Z III: Ressen Jinzou Ningen
|''Crayon Shin-chan: Ora to Poi Poi'' || LZ93D50 || CHR-ROM || - || 16.5 || $00
** Dragon Ball Z Gaiden: Saiya-jin Zetsumetsu Keikaku
|-
** Rokudenashi Blues
|''Dragon Ball: Daimaou Fukkatsu'' || FCG-1 || CHR-ROM || - || 16.4 || $00
** SD Gundam Gaiden - Knight Gundam Monogatari 2: Hikari no Kishi
|-
** SD Gundam Gaiden - Knight Gundam Monogatari 3: Densetsu no Kishidan
|''Dragon Ball 3: Gokuu Den'' || FCG-2 || CHR-ROM || - || 16.4 || $00
 
|-
* Games with LZ93D50 ASIC and 128-byte 24C01 EEPROM ([[INES Mapper 159]], NES 2.0 byte 10=$10):
|''Dragon Ball Z II: Gekishin Freezer!!'' || LZ93D50 || CHR-ROM || 24C02 || 16.5 || $20
** Dragon Ball Z: Kyoushuu! Saiya-jin
|-
** Magical Taruruuto-kun: Fantastic World!!
|''Dragon Ball Z III: Ressen Jinzou Ningen'' || LZ93D50 || CHR-ROM || 24C02 || 16.5 || $20
** Magical Taruruuto-kun 2: Mahou Daibouken
|-
** SD Gundam Gaiden - Knight Gundam Monogatari
|''Dragon Ball Z Gaiden: Saiya-jin Zetsumetsu Keikaku'' || LZ93D50 || CHR-ROM || 24C02 || 16.5 || $20
 
|-
* Games with LZ93D50 ASIC and 8 KiB battery-backed WRAM ([[INES Mapper 153]], NES 2.0 byte 10=$70):
|''Famicom Jump: Hero Retsuden'' || FCG-2 || CHR-ROM || - || 16.4 || $00
** Famicom Jump II: Saikyou no 7-nin
|-
 
|''Meimon! Dai-3 Yakyuu-bu'' || FCG-1 || CHR-ROM || - || 16.4 || $00
* Datach Joint ROM system games using only the 256-byte 24C02 EEPROM on the Datach Main Unit ([[INES Mapper 157]], NES 2.0 byte 10=$00):
|-
** Crayon Shin-chan: Ora to Poi Poi
|''Nishimura Kyoutarou Mystery: Blue Train Satsujin Jiken '' || FCG-1 || CHR-ROM || - || 16.4 || $00
** Dragon Ball Z: Gekitou Tenkaichi Budoukai
|-
** J-League Super Top Players
|''Rokudenashi Blues'' || LZ93D50 || CHR-ROM || 24C02 || 16.5 || $20
** SD Gundam Wars
|-
** Ultraman Club: Spokon Fight!!
|''Sakigake!! Otoko Juku: Shippu 1-gou Sei'' || FCG-1 || CHR-ROM || - || 16.4 || $00
** Yuu Yuu Hakusho - Bakutou Ankoku Bujutsu-kai
|-
 
|''SD Gundam Gaiden - Knight Gundam Monogatari 2: Hikari no Kishi'' || LZ93D50 || CHR-ROM || 24C02 || 16.5 || $20
* Datach Joint ROM system game using both the 256-byte 24C02 EEPROM on the Datach Main Unit and its own additional 128-byte 24C01 EEPROM ([[INES Mapper 157]], NES 2.0 byte 10=$10):
|-
** Battle Rush: Build up Robot Tournament
|''SD Gundam Gaiden - Knight Gundam Monogatari 3: Densetsu no Kishidan'' || LZ93D50 || CHR-ROM || 24C02 || 16.5 || $20
 
|-
Please refer to the [[INES Mapper 016]] page for a general description of all registers, and to the [[INES Mapper 153]], [[INES Mapper 157]] and [[INES Mapper 159]] pages to learn about the differences of those particular mappers compared to mapper 16.
|''Dragon Ball Z: Kyoushuu! Saiya-jin'' || LZ93D50 || CHR-ROM || 24C01 || 159 || $10
|-
|''Magical Taruruuto-kun: Fantastic World!!'' || LZ93D50 || CHR-ROM || 24C01 || 159 || $10
|-
|''Magical Taruruuto-kun 2: Mahou Daibouken'' || LZ93D50 || CHR-ROM || 24C01 || 159 || $10
|-
|''SD Gundam Gaiden - Knight Gundam Monogatari'' || LZ93D50 || CHR-ROM || 24C01 || 159 || $10
|-
|''Famicom Jump II: Saikyou no 7-nin'' || LZ93D50 || CHR-RAM || 8 KiB WRAM || 153 || $70
|-
|''Datach Crayon Shin-chan: Ora to Poi Poi'' || LZ93D50 || CHR-RAM || Datach Main Unit's 24C02 || 157 || $00
|-
|''Dragon Ball Z: Gekitou Tenkaichi Budoukai''  || LZ93D50 || CHR-RAM || Datach Main Unit's 24C02 || 157 || $00
|-
|''J-League Super Top Players'' || LZ93D50 || CHR-RAM || Datach Main Unit's 24C02 || 157 || $00
|-
|''SD Gundam Wars'' || LZ93D50 || CHR-RAM || Datach Main Unit's 24C02 || 157 || $00
|-
|''Ultraman Club: Spokon Fight!!'' || LZ93D50 || CHR-RAM || Datach Main Unit's 24C02 || 157 || $00
|-
|''Yuu Yuu Hakusho - Bakutou Ankoku Bujutsu-kai'' || LZ93D50 || CHR-RAM || Datach Main Unit's 24C02 || 157 || $00
|-
|''Battle Rush: Build up Robot Tournament'' || LZ93D50 || CHR-RAM || Datach Main Unit's 24C02+24C01 on cartridge || 157 || $10
|-
|}

Latest revision as of 07:40, 26 September 2018

Bandai FCG boards are used largely by Bandai for Dragon Ball and Gundam games, as well as a few others. One Irem title uses it as well.

All of these games were originally assigned to INES Mapper 016 before the subtle differences, that are nonetheless relevant for fully functional emulation, became known. Please refer to the INES Mapper 016 page for a general description of all registers, and to the INES Mapper 153, INES Mapper 157 and INES Mapper 159 pages for information on the differences of those particular mappers compared to mapper 16.

  • INES Mapper 016 submapper 4: FCG-1/2 ASIC, no serial EEPROM, banked CHR-ROM
  • INES Mapper 016 submapper 5: LZ93D50 ASIC and no or 256-byte serial EEPROM, banked CHR-ROM
  • INES Mapper 159: LZ93D50 ASIC and 128-byte serial EEPROM, banked CHR-ROM
  • INES Mapper 153: LZ93D50 ASIC and 8 KiB battery-backed WRAM, unbanked CHR-RAM
  • INES Mapper 157 (Datach Joint ROM System): LZ93D50 ASIC and 256-byte serial EEPROM on Datach Main Unit, optional additional 128-byte serial EEPROM on game cartridge, unbanked CHR-RAM, barcode reader
Name ASIC CHR Memory Save Data Mapper.Submapper NES 2.0 Byte 10
Akuma-kun: Makai no Wana FCG-2 CHR-ROM - 16.4 $00
Crayon Shin-chan: Ora to Poi Poi LZ93D50 CHR-ROM - 16.5 $00
Dragon Ball: Daimaou Fukkatsu FCG-1 CHR-ROM - 16.4 $00
Dragon Ball 3: Gokuu Den FCG-2 CHR-ROM - 16.4 $00
Dragon Ball Z II: Gekishin Freezer!! LZ93D50 CHR-ROM 24C02 16.5 $20
Dragon Ball Z III: Ressen Jinzou Ningen LZ93D50 CHR-ROM 24C02 16.5 $20
Dragon Ball Z Gaiden: Saiya-jin Zetsumetsu Keikaku LZ93D50 CHR-ROM 24C02 16.5 $20
Famicom Jump: Hero Retsuden FCG-2 CHR-ROM - 16.4 $00
Meimon! Dai-3 Yakyuu-bu FCG-1 CHR-ROM - 16.4 $00
Nishimura Kyoutarou Mystery: Blue Train Satsujin Jiken FCG-1 CHR-ROM - 16.4 $00
Rokudenashi Blues LZ93D50 CHR-ROM 24C02 16.5 $20
Sakigake!! Otoko Juku: Shippu 1-gou Sei FCG-1 CHR-ROM - 16.4 $00
SD Gundam Gaiden - Knight Gundam Monogatari 2: Hikari no Kishi LZ93D50 CHR-ROM 24C02 16.5 $20
SD Gundam Gaiden - Knight Gundam Monogatari 3: Densetsu no Kishidan LZ93D50 CHR-ROM 24C02 16.5 $20
Dragon Ball Z: Kyoushuu! Saiya-jin LZ93D50 CHR-ROM 24C01 159 $10
Magical Taruruuto-kun: Fantastic World!! LZ93D50 CHR-ROM 24C01 159 $10
Magical Taruruuto-kun 2: Mahou Daibouken LZ93D50 CHR-ROM 24C01 159 $10
SD Gundam Gaiden - Knight Gundam Monogatari LZ93D50 CHR-ROM 24C01 159 $10
Famicom Jump II: Saikyou no 7-nin LZ93D50 CHR-RAM 8 KiB WRAM 153 $70
Datach Crayon Shin-chan: Ora to Poi Poi LZ93D50 CHR-RAM Datach Main Unit's 24C02 157 $00
Dragon Ball Z: Gekitou Tenkaichi Budoukai LZ93D50 CHR-RAM Datach Main Unit's 24C02 157 $00
J-League Super Top Players LZ93D50 CHR-RAM Datach Main Unit's 24C02 157 $00
SD Gundam Wars LZ93D50 CHR-RAM Datach Main Unit's 24C02 157 $00
Ultraman Club: Spokon Fight!! LZ93D50 CHR-RAM Datach Main Unit's 24C02 157 $00
Yuu Yuu Hakusho - Bakutou Ankoku Bujutsu-kai LZ93D50 CHR-RAM Datach Main Unit's 24C02 157 $00
Battle Rush: Build up Robot Tournament LZ93D50 CHR-RAM Datach Main Unit's 24C02+24C01 on cartridge 157 $10