INES Mapper 032: Difference between revisions
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== See also == | == See also == | ||
*[http://www.romhacking.net/documents/362/ NES Mapper List] by | *[http://www.romhacking.net/documents/362/ NES Mapper List] by Disch | ||
*[http://nesdev.org/mappers.zip Comprehensive NES Mapper Document] by \Firebug\, information about mapper's initial state is inaccurate. | *[http://nesdev.org/mappers.zip Comprehensive NES Mapper Document] by \Firebug\, information about mapper's initial state is inaccurate. | ||
* Naruko's notes: [http://w.livedoor.jp/famicomcartridge/d/Irem%20G-101] | * Naruko's notes: [http://w.livedoor.jp/famicomcartridge/d/Irem%20G-101] |
Latest revision as of 21:35, 22 April 2015
iNES Mapper 032 represents games using Irem's G-101 mapper IC. It came in a 52-pin DIP package.
These are not Disch's original notes: ======================== = Mapper 032 = ======================== Example Games: -------------------------- Image Fight Major League Kaiketsu Yanchamaru 2 Registers: -------------------------- Range,Mask: $8000-BFFF, $F007 $8000-$8007: [...P PPPP] PRG Reg 0 $9000-$9007: [.... ..PM] ** see footnote P = PRG Mode M = Mirroring (0=Vert, 1=Horz) $A000-$A007: [...P PPPP] PRG Reg 1 $B000-$B007: [CCCC CCCC] CHR Regs PRG Setup: --------------------------- $8000 $A000 $C000 $E000 +-------+-------+-------+-------+ PRG Mode 0: | $8000 | $A000 | { -2} | { -1} | +-------+-------+-------+-------+ PRG Mode 1: | { -2} | $A000 | $8000 | { -1} | +-------+-------+-------+-------+ CHR Setup: --------------------------- $0000 $0400 $0800 $0C00 $1000 $1400 $1800 $1C00 +-------+-------+-------+-------+-------+-------+-------+-------+ | $B000 | $B001 | $B002 | $B003 | $B004 | $B005 | $B006 | $B007 | +-------+-------+-------+-------+-------+-------+-------+-------+ Footnote: -------------------------- Major League wants hardwired 1-screen mirroring. (CIRAM A10 is tied to +5V on this game). Additionally, the register at $9000 is entirely disabled: the game can only request "PRG mode 0". A NES 2.0 submapper has been assigned for this difference. Otherwise you'll have to use a hash check.
Naruko says that only the game "愛先生の OSHIETE 私の星" uses PRG mode 1, which is why it was documented incorrectly for so long.
See also
- NES Mapper List by Disch
- Comprehensive NES Mapper Document by \Firebug\, information about mapper's initial state is inaccurate.
- Naruko's notes: [1]