VT02+ Registers: Difference between revisions
(Created a stub) |
NewRisingSun (talk | contribs) m (NewRisingSun moved page VT03 to VT02+ Registers: Applies to the entire VTxx series, not just VT03; should be linked to from the VTxx overview page) |
||
(7 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
The [[VT03]] is a famiclone with added capabilities. It uses "OneBus" instead of separate CPU and PPU buses, and supports a 4-bit color mode. | |||
==Registers== | |||
===System Registers=== | |||
====Program Bank 1, Video Bank 2 ($4100) > write==== | |||
7 bit 0 | |||
---- ---- | |||
PPPP VVVV | |||
|||| |||| | |||
|||| ++++- Video Bank 2 (VA24, VA23, VA22, VA21) | |||
++++------ Program Bank 1 (PA24, PA23, PA22, PA21) | |||
====Timer Interrupt Preload Times ($4101) > write==== | |||
When TSYNEN is 0, this register sets "the number of AD12 switching high low". When TSYNEN is 1, this register sets "the number of HSYNC switching high low" instead. (See $410B.) | |||
====Load Timer Interrupt Value ($4102) > write==== | |||
Writing any value to this register will set the timer's value and start counting. | |||
====Timer Interrupt Disable ($4103) > write==== | |||
Writing any value to this register will disable the timer interrupt. | |||
====Timer Interrupt Enable ($4104) > write==== | |||
Writing any value to this register will enable the timer interrupt. | |||
====V Bank 0 decode type, P Bank 0 decode type, Inter Char VRAM ($4105) > write==== | |||
7 bit 0 | |||
---- ---- | |||
VPIx xxxx | |||
|||| |||| | |||
|||+-++++- unused | |||
||+------- Internal VRAM as CHR RAM (0: disabled; 1: enabled) | |||
|+-------- Program Bank 0 Decoding (see below table) | |||
+--------- Video Bank 0 Decoding (see below table) | |||
=====Program Bank 0 Decoding===== | |||
{|class="wikitable" | |||
! PQ2EN ($410B) || COMR6 || A[14:13] (CPU) || TPA20 || TPA19 || TPA18 || TPA17 || TPA16 || TPA15 || TPA14 || TPA13 | |||
|- | |||
| 0 | |||
|colspan=2|0 | |||
| PQ07 || PQ06 || PQ05 || PQ04 || PQ03 || PQ02 || PQ01 || PQ00 | |||
|- | |||
| 0 | |||
|colspan=2|1 | |||
| PQ17 || PQ16 || PQ15 || PQ14 || PQ13 || PQ12 || PQ11 || PQ10 | |||
|- | |||
| 0 | |||
|colspan=2|2 | |||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 | |||
|- | |||
| 0 | |||
|colspan=2|3 | |||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | |||
|- | |||
| 0 | |||
|colspan=2|4 | |||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 | |||
|- | |||
| 0 | |||
|colspan=2|5 | |||
| PQ17 || PQ16 || PQ15 || PQ14 || PQ13 || PQ12 || PQ11 || PQ10 | |||
|- | |||
| 0 | |||
|colspan=2|6 | |||
| PQ07 || PQ06 || PQ05 || PQ04 || PQ03 || PQ02 || PQ01 || PQ00 | |||
|- | |||
| 0 | |||
|colspan=2|7 | |||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | |||
|- | |||
| 1 | |||
|colspan=2|0 | |||
| PQ07 || PQ06 || PQ05 || PQ04 || PQ03 || PQ02 || PQ01 || PQ00 | |||
|- | |||
| 1 | |||
|colspan=2|1 | |||
| PQ17 || PQ16 || PQ15 || PQ14 || PQ13 || PQ12 || PQ11 || PQ10 | |||
|- | |||
| 1 | |||
|colspan=2|2 | |||
| PQ27 || PQ26 || PQ25 || PQ24 || PQ23 || PQ22 || PQ21 || PQ20 | |||
|- | |||
| 1 | |||
|colspan=2|3 | |||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | |||
|- | |||
| 1 | |||
|colspan=2|4 | |||
| PQ27 || PQ26 || PQ25 || PQ24 || PQ23 || PQ22 || PQ21 || PQ20 | |||
|- | |||
| 1 | |||
|colspan=2|5 | |||
| PQ17 || PQ16 || PQ15 || PQ14 || PQ13 || PQ12 || PQ11 || PQ10 | |||
|- | |||
| 1 | |||
|colspan=2|6 | |||
| PQ07 || PQ06 || PQ05 || PQ04 || PQ03 || PQ02 || PQ01 || PQ00 | |||
|- | |||
| 1 | |||
|colspan=2|7 | |||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | |||
|} | |||
=====Video Bank 0 Decoding===== | |||
{|class="wikitable" | |||
! COMR7 || AD[12:10] || TVA17 || TVA16 || TVA15 || TVA14 || TVA13 || TVA12 || TVA11 || TVA10 | |||
|- | |||
|colspan=2|0,1,C,D | |||
| RV47 || RV46 || RV45 || RV44 || RV43 || RV42 || RV41 || AD10 | |||
|- | |||
|colspan=2|2,3,E,F | |||
| RV57 || RV56 || RV55 || RV54 || RV53 || RV52 || RV51 || AD10 | |||
|- | |||
|colspan=2|4,8 | |||
| RV07 || RV06 || RV05 || RV04 || RV03 || RV02 || RV01 || RV00 | |||
|- | |||
|colspan=2|5,9 | |||
| RV17 || RV16 || RV15 || RV14 || RV13 || RV12 || RV11 || RV10 | |||
|- | |||
|colspan=2|6,A | |||
| RV27 || RV26 || RV25 || RV24 || RV23 || RV22 || RV21 || RV20 | |||
|- | |||
|colspan=2|7,B | |||
| RV37 || RV36 || RV35 || RV34 || RV33 || RV32 || RV31 || RV30 | |||
|} | |||
====Horizontal/Vertical Scrolling Selector ($4106) > write==== | |||
7 bit 0 | |||
---- ---- | |||
VPIx xxxx | |||
|||| |||| | |||
|||| |||+- H/V scrolling selector (0: Horizontal; 1: Vertical) | |||
++++-+++-- unused | |||
====Program Bank 0 Register 0 ($4107) > write==== | |||
7 bit 0 | |||
---- ---- | |||
PPPP PPPP | |||
|||| |||| | |||
|||| |||+- PQ00 | |||
|||| ||+-- PQ01 | |||
|||| |+--- PQ02 | |||
|||| +---- PQ03 | |||
|||+------ PQ04 | |||
||+------- PQ05 | |||
|+-------- PQ06 | |||
+--------- PQ07 | |||
====Program Bank 0 Register 1 ($4108) > write==== | |||
7 bit 0 | |||
---- ---- | |||
PPPP PPPP | |||
|||| |||| | |||
|||| |||+- PQ10 | |||
|||| ||+-- PQ11 | |||
|||| |+--- PQ12 | |||
|||| +---- PQ13 | |||
|||+------ PQ14 | |||
||+------- PQ15 | |||
|+-------- PQ16 | |||
+--------- PQ17 | |||
====Program Bank 0 Register 2 ($4109) > write==== | |||
7 bit 0 | |||
---- ---- | |||
PPPP PPPP | |||
|||| |||| | |||
|||| |||+- PQ20 | |||
|||| ||+-- PQ21 | |||
|||| |+--- PQ22 | |||
|||| +---- PQ23 | |||
|||+------ PQ24 | |||
||+------- PQ25 | |||
|+-------- PQ26 | |||
+--------- PQ27 | |||
====Program Bank 0 Register 3 ($410A) > write==== | |||
7 bit 0 | |||
---- ---- | |||
PPPP PPPP | |||
|||| |||| | |||
|||| |||+- PQ30 | |||
|||| ||+-- PQ31 | |||
|||| |+--- PQ32 | |||
|||| +---- PQ33 | |||
|||+------ PQ34 | |||
||+------- PQ35 | |||
|+-------- PQ36 | |||
+--------- PQ37 | |||
====Timer interrupt clock selector, Program Bank 0 register 2 enable/disable, RS232 enable/disable, Bus output normal/tristate, Program Bank 0 selector ($410B) > write==== | |||
7 bit 0 | |||
---- ---- | |||
TpRB XPPP | |||
|||| |||| | |||
|||| |+++- Program Bank 0 Selector | |||
|||| +---- XRWB switch (0: Writes to $6000-$FFFF will not activate XRWB; 1: writes to $6000-$FFFF will activate XRWB) | |||
|||+------ Bus output control (0: Normal bus output; 1: Tri-state bus) | |||
||+------- RS232 (0: disabled; 1: enabled) | |||
|+-------- Program Bank 0 Register 2 enable (0: disabled; 1: enabled) | |||
+--------- Timer interrupt clock select (0: AD12; 1: HSYNC) | |||
====I/O Port Control ($410D) > write==== | |||
7 bit 0 | |||
---- ---- | |||
DdCc BbAa | |||
|||| |||| | |||
|||| |||+- I/O port 0 mode (0: input; 1: output) | |||
|||| ||+-- I/O port 0 enable (0: disabled; 1:enabled) | |||
|||| |+--- I/O port 1 mode (0: input; 1: output) | |||
|||| +---- I/O port 1 enable (0: disabled; 1:enabled) | |||
|||+------ I/O port 2 mode (0: input; 1: output) | |||
||+------- I/O port 2 enable (0: disabled; 1:enabled) | |||
|+-------- I/O port 3 mode (0: input; 1: output) | |||
+--------- I/O port 3 enable (0: disabled; 1:enabled) | |||
* Bits d0-d3 must be set to $A if using flash memory in 16-bit mode. | |||
* External SRAM is not available if using flash memory in 16-bit mode. | |||
====I/O Port Output Data, Ports 0 and 1 ($410E) <> read/write==== | |||
7 bit 0 | |||
---- ---- | |||
DDDD dddd | |||
|||| |||| | |||
|||| ++++- I/O port 0 data (XVD3, XVD2, XVD1, XVD0) | |||
++++------ I/O port 1 data (XVD7, XVD6, XVD5, XVD4) | |||
====I/O Port Output Data, Ports 2 and 3 ($410F) <> read/write==== | |||
7 bit 0 | |||
---- ---- | |||
DDDD dddd | |||
|||| |||| | |||
|||| ++++- I/O port 2 data (XAD12, XAD11, XAD10, XRA10) | |||
++++------ I/O port 3 data (XVRW, VXOEB, XRCB, XRC) | |||
====RS232 Timer==== | |||
"In PAL system, CK21M is 26.601712MHz, in NTSC system is 21.47727MHz. RS232T=#4115,#4114 data. Baud rate will be CK21M/((RS232T+2)*2). For example, In PAL system, the baud rate 9600, RS232T=0567." | |||
=====RS232 Timer Low Byte ($4114) > write===== | |||
Write the low byte of the RS232 timer. | |||
=====RS232 Timer High Byte ($4115) > write===== | |||
Write the high byte of the RS232 timer. | |||
====RS232 Register ($4119) > write==== | |||
7 bit 0 | |||
---- ---- | |||
xxBx xxxT | |||
|||| |||| | |||
|||| |||+- TX bit 8 | |||
|||+-+++-- unused | |||
||+------- Bit 8 enable (0: 10 bits mode including start, end bits, and bit 7-0 data; 1: 11 bits mode including start, end bits, bit 8 and bit7-0 data) | |||
++-------- unused | |||
====RS232 Flags ($4119) < read==== | |||
7 bit 0 | |||
---- ---- | |||
rsTF PxER | |||
|||| |||| | |||
|||| |||+- RX bit 8 | |||
|||| ||+-- RERRF (If 1, receiving error occurred) | |||
|||| |+--- unused | |||
|||| +---- XPORN (0: NTSC; 1: PAL) | |||
|||+------ XF5OR6 (0: 60Hz; 1: 50Hz) | |||
||+------- RINGF (If 1, currently receiving data) | |||
|+-------- TIFLAG (If 1, completed sending data) | |||
+--------- RIFLAG (If 1, completed receiving data) | |||
====RS232 TX data ($411A) > write==== | |||
Write RS232 data (bits 7-0). | |||
====RS232 RX data ($411B) < read==== | |||
Read RS232 data (bits 7-0). | |||
===Graphics Registers=== | |||
====PPU Control ($2000) > write==== | |||
7 bit 0 | |||
---- ---- | |||
VxHB SINN | |||
|||| |||| | |||
|||| ||++- Base nametable address | |||
|||| || (0 = $2000; 1 = $2400; 2 = $2800; 3 = $2C00) | |||
|||| |+--- VRAM address increment (0: +1/horizontal; 1: +32/vertical) | |||
|||| +---- Sprite pattern table address (0: $0000; 1: $1000) | |||
|||+------ Background pattern table address (0: $0000; 1: $1000) | |||
||+------- Sprite Size (0: Small Sprite (8x8 or 16x8); 1: Big Sprite (8x16 or 16x16)) | |||
|+-------- unused ("Test pin control I/O") | |||
+--------- NMI control (0: enabled; 1: disabled) | |||
====PPU Mask ($2001) > write==== | |||
7 bit 0 | |||
---- ---- | |||
xxxs bMmG | |||
|||| |||| | |||
|||| |||+- Grayscale (0: Color; 1: Grayscale) | |||
|||| ||+-- "Background initial coordinate" (0: "righter"; 1: "lefter") | |||
|||| |+--- "Sprite initial coordinate" (0: "righter"; 1: "lefter") | |||
|||| +---- Show background (0: disabled; 1: enabled) | |||
|||+------ Show sprites (0: disabled; 1: enabled) | |||
+++------- unused | |||
====PPU Status ($2002) < read==== | |||
7 bit 0 | |||
---- ---- | |||
VSOx xxxx | |||
|||| |||| | |||
|||+-++++- unused | |||
||+------- Sprite overload indicator | |||
|+-------- "Priority indicator" | |||
+--------- Blanking indicator (0: display; 1: blanking) | |||
====OAM Address ($2003) > write==== | |||
"Set sprite pool counter initial data by this register." | |||
7 bit 0 | |||
---- ---- | |||
AAAA AAAA | |||
|||| |||| | |||
++++-++++- Initial sprite data address | |||
====OAM Data ($2004) > write==== | |||
"Write data into sprite pool and increment sprite counter." | |||
7 bit 0 | |||
---- ---- | |||
DDDD DDDD | |||
|||| |||| | |||
++++-++++- Data to write | |||
====PPU Scroll ($2005) >> write x2==== | |||
====PPU Address ($2006) >> write x2==== | |||
====PPU Data ($2007) <> read/write==== | |||
====Extended Graphics Control 1 ($2010) > write==== | |||
"Old color compatible, Background/Sprite address Extension enable, Sprite 16 colors or 16 pixels enable, Background 16 colors enable, Sprite 16 colors or 16 pixels selector." | |||
7 bit 0 | |||
---- ---- | |||
Cxxb sSBM | |||
|||| |||| | |||
|||| |||+- Sprite mode (0: 16 colors; 1: 16 pixels) | |||
|||| ||+-- 16 color backgrounds (0: disabled, 1: enabled) | |||
|||| |+--- 16 color/pixel sprites (0: disabled, 1: enabled) | |||
|||| +---- Sprite address extension (0: disabled; 1: enabled) | |||
|||+------ Background address extension (0: disabled; 1: enabled) | |||
|++------- unused | |||
+--------- Color Mode (0: old/compatible; 1: new color mapping) | |||
=====New Color Mapping Mode===== | |||
{|class="wikitable" | |||
! RC=1 | |||
|colspan=6 | $3F80,$3F81,$3F82... | |||
|colspan=6 | $3F00,$3F01,$3F02... | |||
|- | |||
! Data | |||
| D5 || D4 || D3 || D2 || D1 || D0 | |||
| D5 || D4 || D3 || D2 || D1 || D0 | |||
|- | |||
! Function | |||
| SAT3 || SAT2 || SAT1 || SAT0 || LUM3 || LUM2 | |||
| LUM1 || LUM0 || PHA3 || PHA2 || PHA1 || PHA0 | |||
|} | |||
<blockquote><pre>4 <= LUM[3:0] X 2 + SAT[3:0] <= 1F | |||
If you set LUM = F, SAT must be <= 1. | |||
LUM = E, SAT must be <= 3. | |||
. | |||
. | |||
. | |||
LUM = 3, SAT must be <= 2. | |||
LUM = 2, SAT must be = 0.</pre></blockquote> | |||
====Extended Graphics Control 2 ($2011) > write==== | |||
"Option of Vertical line number of LCD display, B/W 2 color mode, Composted Video DA Enable, Video | |||
Extension Address EVA12 selector, Enable the internal VRAM or not" | |||
7 bit 0 | |||
---- ---- | |||
xxVV IBCE | |||
|||| |||| | |||
|||| |||+- Video Extension Address EVA selector (0: reg. BKPAGE; 1: HV) | |||
|||| ||+-- Composited Video DA (0: enabled; 1: disabled) | |||
|||| |+--- Black/White two color mode (0: disabled; 1: enabled) | |||
|||| +---- Internal VRAM enable (0: enabled; 1: disabled) | |||
||++------ LCD display vertical lines (0: 240 lines; 1: 160 lines; 2: 120 lines; 3: 80 lines) | |||
++-------- unused | |||
====Video Bank 0 Register 0 ($2012) > write==== | |||
7 bit 0 | |||
---- ---- | |||
7654 3210 | |||
|||| |||| | |||
|||| |||+- RV00 | |||
|||| ||+-- RV01 | |||
|||| |+--- RV02 | |||
|||| +---- RV03 | |||
|||+------ RV04 | |||
||+------- RV05 | |||
|+-------- RV06 | |||
+--------- RV07 | |||
====Video Bank 0 Register 1 ($2013) > write==== | |||
7 bit 0 | |||
---- ---- | |||
7654 3210 | |||
|||| |||| | |||
|||| |||+- RV10 | |||
|||| ||+-- RV11 | |||
|||| |+--- RV12 | |||
|||| +---- RV13 | |||
|||+------ RV14 | |||
||+------- RV15 | |||
|+-------- RV16 | |||
+--------- RV17 | |||
====Video Bank 0 Register 2 ($2014) > write==== | |||
7 bit 0 | |||
---- ---- | |||
7654 3210 | |||
|||| |||| | |||
|||| |||+- RV20 | |||
|||| ||+-- RV21 | |||
|||| |+--- RV22 | |||
|||| +---- RV23 | |||
|||+------ RV24 | |||
||+------- RV25 | |||
|+-------- RV26 | |||
+--------- RV27 | |||
====Video Bank 0 Register 3 ($2015) > write==== | |||
7 bit 0 | |||
---- ---- | |||
7654 3210 | |||
|||| |||| | |||
|||| |||+- RV30 | |||
|||| ||+-- RV31 | |||
|||| |+--- RV32 | |||
|||| +---- RV33 | |||
|||+------ RV34 | |||
||+------- RV35 | |||
|+-------- RV36 | |||
+--------- RV37 | |||
====Video Bank 0 Register 4 ($2016) > write==== | |||
7 bit 0 | |||
---- ---- | |||
7654 3210 | |||
|||| |||| | |||
|||| |||+- RV40 | |||
|||| ||+-- RV41 | |||
|||| |+--- RV42 | |||
|||| +---- RV43 | |||
|||+------ RV44 | |||
||+------- RV45 | |||
|+-------- RV46 | |||
+--------- RV47 | |||
====Video Bank 0 Register 5 ($2017) > write==== | |||
7 bit 0 | |||
---- ---- | |||
7654 3210 | |||
|||| |||| | |||
|||| |||+- RV50 | |||
|||| ||+-- RV51 | |||
|||| |+--- RV52 | |||
|||| +---- RV53 | |||
|||+------ RV54 | |||
||+------- RV55 | |||
|+-------- RV56 | |||
+--------- RV57 | |||
====Video Bank 1 Register, BKPAGE, Video RW Bank ($2018) > write==== | |||
7 bit 0 | |||
---- ---- | |||
xRRR BVVV | |||
|||| |||| | |||
|||| |+++- Video bank when accessing video data | |||
|||| +---- Reg. BKPAGE address is EVA12 when EVA12S=0 | |||
|+++------ Video Bank 1 Register | |||
+--------- unused | |||
====Gun Port Reset ($2019) > write==== | |||
Writing any value to this register will reset the X and Y coordinates of the guns in ports 1 and 2. | |||
====Video Bank 0 Register 6, Video Bank 0 Selector ($201A) > write==== | |||
7 bit 0 | |||
---- ---- | |||
RRRR RBBB | |||
|||| |||| | |||
|||| |+++- Video Bank 0 selector | |||
++++-+---- Video Bank 0 register 6 | |||
====Gun Port 1 X Coordinate ($201C) < read==== | |||
7 bit 0 | |||
---- ---- | |||
XXXX XXXX | |||
|||| |||| | |||
++++-++++- Gun port 1 X coordinate | |||
====Gun Port 1 Y Coordinate ($201D) < read==== | |||
7 bit 0 | |||
---- ---- | |||
YYYY YYYY | |||
|||| |||| | |||
++++-++++- Gun port 1 Y coordinate | |||
====Gun Port 2 X Coordinate ($201E) < read==== | |||
7 bit 0 | |||
---- ---- | |||
XXXX XXXX | |||
|||| |||| | |||
++++-++++- Gun port 2 X coordinate | |||
====Gun Port 2 Y Coordinate ($201F) < read==== | |||
7 bit 0 | |||
---- ---- | |||
YYYY YYYY | |||
|||| |||| | |||
++++-++++- Gun port 2 Y coordinate | |||
===Sound Registers=== | |||
===Miscellaneous Registers=== | |||
====DMA Source Address High Byte ($4014) > write==== | |||
Two bytes are required to set a DMA source address. This register sets the high | |||
byte of the address ($[XX]X0). Writing to this register also starts the DMA. | |||
The VT03 is capable of DMA for both video and sprite data; see register $4034 for | |||
more details. | |||
7 bit 0 | |||
---- ---- | |||
AAAA AAAA | |||
|||| |||| | |||
++++-++++- DMA source address high byte | |||
====DMA Settings ($4034) > write==== | |||
7 bit 0 | |||
---- ---- | |||
SSSS LLLT | |||
|||| |||| | |||
|||| |||+- DMA type (0: Sprite data, using $2004; 1: Video data, using $2007) | |||
|||| +++-- DMA length (000: 256 bytes; 100: 16 bytes; 101: 32 bytes; 110: 64 bytes; 111: 128 bytes) | |||
+++------- DMA source address low byte (d7-d4) | |||
"Under 64byte mode, VT03 cut the memory into 4 pieces. If you want to access complete | |||
64 bytes. The low byte of address must be 00H, 40H, 80H or C0H, because VT03 will | |||
stop accessing when address counted to 3FH, 7FH, BFH or FFH respectively. Under 16 | |||
byte mode, VT03 cut the memory into 16 pieces. Under 128 byte mode, VT03 cut the | |||
memory into 2 pieces." | |||
====Enable/Disable XOP1 & DWS IRQ ($4015) > write==== | |||
Similar to [[APU#Status_.28.244015.29|$4015 on the NES APU]]. | |||
7 bit 0 | |||
---- ---- | |||
xxxD NT21 | |||
|||| |||| | |||
|||| |||+- Rhythm/Pulse A (0: stop; 1: start) | |||
|||| ||+-- Rhythm/Pulse B (0: stop; 1: start) | |||
|||| |+--- Envelope/Triangle (0: stop; 1: start) | |||
|||| +---- Noise (0: stop; 1: start) | |||
|||+------ DWS/PCM (0: stop; 1: start) | |||
+++------- unused | |||
====Read XOP1 Flag ($4015) < read==== | |||
Similar to [[http://wiki.nesdev.org/w/index.php/APU#Status_.28.244015.29|$4015 on the NES APU]]. | |||
7 bit 0 | |||
---- ---- | |||
IFxD NT21 | |||
|||| |||| | |||
|||| |||+- Rhythm/Pulse A (0: ended; 1: playing) | |||
|||| ||+-- Rhythm/Pulse B (0: ended; 1: playing) | |||
|||| |+--- Envelope/Triangle (0: ended; 1: playing) | |||
|||| +---- Noise (0: ended; 1: playing) | |||
|||+------ DWS/PCM (0: ended; 1: playing) | |||
||+------- unused | |||
|+-------- IRQ (0: inactive; 1: active) | |||
+--------- DWS/PCM IRQ (0: inactive; 1: active) | |||
====Enable/Disable XOP2 ($4035) > write==== | |||
7 bit 0 | |||
---- ---- | |||
xxxx NT21 | |||
|||| |||| | |||
|||| |||+- Rhythm/Pulse A (0: stop; 1: start) | |||
|||| ||+-- Rhythm/Pulse B (0: stop; 1: start) | |||
|||| |+--- Envelope/Triangle (0: stop; 1: start) | |||
|||| +---- Noise (0: stop; 1: start) | |||
++++------ unused | |||
====Read XOP2 Flag ($4035) < read==== | |||
7 bit 0 | |||
---- ---- | |||
xxxx NT21 | |||
|||| |||| | |||
|||| |||+- Rhythm/Pulse A (0: ended; 1: playing) | |||
|||| ||+-- Rhythm/Pulse B (0: ended; 1: playing) | |||
|||| |+--- Envelope/Triangle (0: ended; 1: playing) | |||
|||| +---- Noise (0: ended; 1: playing) | |||
++++------ unused | |||
====Set Output Pin XQ[2:0] ($4016) > write==== | |||
7 bit 0 | |||
---- ---- | |||
xxxx x210 | |||
|||| |||| | |||
|||| |||+- Set output pin XQ0 | |||
|||| ||+-- Set output pin XQ1 | |||
|||| |+--- Set output pin XQ2 | |||
++++-+---- unused | |||
====Read peripheral data ($4016) < read==== | |||
7 bit 0 | |||
---- ---- | |||
xxxx xMFJ | |||
|||| |||| | |||
|||| |||+- First joystick data | |||
|||| ||+-- Floppy disk data | |||
|||| |+--- Microphone data | |||
++++-+---- unused | |||
====APU Frame Counter ($4017) > write==== | |||
7 bit 0 | |||
---- ---- | |||
MIxx xxxx | |||
|||| |||| | |||
||++-++++- unused | |||
|+-------- Clock IRQ (0: enabled, 60Hz; 1: disabled) | |||
+--------- BLCK1/BLCK2 (0: BLCK1=250Hz, BLCK2=120Hz; 1: BLCK1=200Hz, BLCK2=100Hz) | |||
====Read peripheral data ($4017) < read==== | |||
7 bit 0 | |||
---- ---- | |||
xxxF FFFJ | |||
|||| |||| | |||
|||| |||+- Second joystick data | |||
|||+-+++-- Floppy disk data | |||
+++------- unused | |||
==References== | |||
* [http://www.vrt.com.tw/datasheet.htm Datasheets] | |||
* [http://www.vrt.com.tw/download.htm Downloads] (including EmuVT) | |||
{{stub}} | {{stub}} | ||
Latest revision as of 15:51, 1 January 2018
The VT03 is a famiclone with added capabilities. It uses "OneBus" instead of separate CPU and PPU buses, and supports a 4-bit color mode.
Registers
System Registers
Program Bank 1, Video Bank 2 ($4100) > write
7 bit 0 ---- ---- PPPP VVVV |||| |||| |||| ++++- Video Bank 2 (VA24, VA23, VA22, VA21) ++++------ Program Bank 1 (PA24, PA23, PA22, PA21)
Timer Interrupt Preload Times ($4101) > write
When TSYNEN is 0, this register sets "the number of AD12 switching high low". When TSYNEN is 1, this register sets "the number of HSYNC switching high low" instead. (See $410B.)
Load Timer Interrupt Value ($4102) > write
Writing any value to this register will set the timer's value and start counting.
Timer Interrupt Disable ($4103) > write
Writing any value to this register will disable the timer interrupt.
Timer Interrupt Enable ($4104) > write
Writing any value to this register will enable the timer interrupt.
V Bank 0 decode type, P Bank 0 decode type, Inter Char VRAM ($4105) > write
7 bit 0 ---- ---- VPIx xxxx |||| |||| |||+-++++- unused ||+------- Internal VRAM as CHR RAM (0: disabled; 1: enabled) |+-------- Program Bank 0 Decoding (see below table) +--------- Video Bank 0 Decoding (see below table)
Program Bank 0 Decoding
PQ2EN ($410B) | COMR6 | A[14:13] (CPU) | TPA20 | TPA19 | TPA18 | TPA17 | TPA16 | TPA15 | TPA14 | TPA13 |
---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | PQ07 | PQ06 | PQ05 | PQ04 | PQ03 | PQ02 | PQ01 | PQ00 | |
0 | 1 | PQ17 | PQ16 | PQ15 | PQ14 | PQ13 | PQ12 | PQ11 | PQ10 | |
0 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | |
0 | 3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
0 | 4 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | |
0 | 5 | PQ17 | PQ16 | PQ15 | PQ14 | PQ13 | PQ12 | PQ11 | PQ10 | |
0 | 6 | PQ07 | PQ06 | PQ05 | PQ04 | PQ03 | PQ02 | PQ01 | PQ00 | |
0 | 7 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
1 | 0 | PQ07 | PQ06 | PQ05 | PQ04 | PQ03 | PQ02 | PQ01 | PQ00 | |
1 | 1 | PQ17 | PQ16 | PQ15 | PQ14 | PQ13 | PQ12 | PQ11 | PQ10 | |
1 | 2 | PQ27 | PQ26 | PQ25 | PQ24 | PQ23 | PQ22 | PQ21 | PQ20 | |
1 | 3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
1 | 4 | PQ27 | PQ26 | PQ25 | PQ24 | PQ23 | PQ22 | PQ21 | PQ20 | |
1 | 5 | PQ17 | PQ16 | PQ15 | PQ14 | PQ13 | PQ12 | PQ11 | PQ10 | |
1 | 6 | PQ07 | PQ06 | PQ05 | PQ04 | PQ03 | PQ02 | PQ01 | PQ00 | |
1 | 7 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Video Bank 0 Decoding
COMR7 | AD[12:10] | TVA17 | TVA16 | TVA15 | TVA14 | TVA13 | TVA12 | TVA11 | TVA10 |
---|---|---|---|---|---|---|---|---|---|
0,1,C,D | RV47 | RV46 | RV45 | RV44 | RV43 | RV42 | RV41 | AD10 | |
2,3,E,F | RV57 | RV56 | RV55 | RV54 | RV53 | RV52 | RV51 | AD10 | |
4,8 | RV07 | RV06 | RV05 | RV04 | RV03 | RV02 | RV01 | RV00 | |
5,9 | RV17 | RV16 | RV15 | RV14 | RV13 | RV12 | RV11 | RV10 | |
6,A | RV27 | RV26 | RV25 | RV24 | RV23 | RV22 | RV21 | RV20 | |
7,B | RV37 | RV36 | RV35 | RV34 | RV33 | RV32 | RV31 | RV30 |
Horizontal/Vertical Scrolling Selector ($4106) > write
7 bit 0 ---- ---- VPIx xxxx |||| |||| |||| |||+- H/V scrolling selector (0: Horizontal; 1: Vertical) ++++-+++-- unused
Program Bank 0 Register 0 ($4107) > write
7 bit 0 ---- ---- PPPP PPPP |||| |||| |||| |||+- PQ00 |||| ||+-- PQ01 |||| |+--- PQ02 |||| +---- PQ03 |||+------ PQ04 ||+------- PQ05 |+-------- PQ06 +--------- PQ07
Program Bank 0 Register 1 ($4108) > write
7 bit 0 ---- ---- PPPP PPPP |||| |||| |||| |||+- PQ10 |||| ||+-- PQ11 |||| |+--- PQ12 |||| +---- PQ13 |||+------ PQ14 ||+------- PQ15 |+-------- PQ16 +--------- PQ17
Program Bank 0 Register 2 ($4109) > write
7 bit 0 ---- ---- PPPP PPPP |||| |||| |||| |||+- PQ20 |||| ||+-- PQ21 |||| |+--- PQ22 |||| +---- PQ23 |||+------ PQ24 ||+------- PQ25 |+-------- PQ26 +--------- PQ27
Program Bank 0 Register 3 ($410A) > write
7 bit 0 ---- ---- PPPP PPPP |||| |||| |||| |||+- PQ30 |||| ||+-- PQ31 |||| |+--- PQ32 |||| +---- PQ33 |||+------ PQ34 ||+------- PQ35 |+-------- PQ36 +--------- PQ37
Timer interrupt clock selector, Program Bank 0 register 2 enable/disable, RS232 enable/disable, Bus output normal/tristate, Program Bank 0 selector ($410B) > write
7 bit 0 ---- ---- TpRB XPPP |||| |||| |||| |+++- Program Bank 0 Selector |||| +---- XRWB switch (0: Writes to $6000-$FFFF will not activate XRWB; 1: writes to $6000-$FFFF will activate XRWB) |||+------ Bus output control (0: Normal bus output; 1: Tri-state bus) ||+------- RS232 (0: disabled; 1: enabled) |+-------- Program Bank 0 Register 2 enable (0: disabled; 1: enabled) +--------- Timer interrupt clock select (0: AD12; 1: HSYNC)
I/O Port Control ($410D) > write
7 bit 0 ---- ---- DdCc BbAa |||| |||| |||| |||+- I/O port 0 mode (0: input; 1: output) |||| ||+-- I/O port 0 enable (0: disabled; 1:enabled) |||| |+--- I/O port 1 mode (0: input; 1: output) |||| +---- I/O port 1 enable (0: disabled; 1:enabled) |||+------ I/O port 2 mode (0: input; 1: output) ||+------- I/O port 2 enable (0: disabled; 1:enabled) |+-------- I/O port 3 mode (0: input; 1: output) +--------- I/O port 3 enable (0: disabled; 1:enabled)
- Bits d0-d3 must be set to $A if using flash memory in 16-bit mode.
- External SRAM is not available if using flash memory in 16-bit mode.
I/O Port Output Data, Ports 0 and 1 ($410E) <> read/write
7 bit 0 ---- ---- DDDD dddd |||| |||| |||| ++++- I/O port 0 data (XVD3, XVD2, XVD1, XVD0) ++++------ I/O port 1 data (XVD7, XVD6, XVD5, XVD4)
I/O Port Output Data, Ports 2 and 3 ($410F) <> read/write
7 bit 0 ---- ---- DDDD dddd |||| |||| |||| ++++- I/O port 2 data (XAD12, XAD11, XAD10, XRA10) ++++------ I/O port 3 data (XVRW, VXOEB, XRCB, XRC)
RS232 Timer
"In PAL system, CK21M is 26.601712MHz, in NTSC system is 21.47727MHz. RS232T=#4115,#4114 data. Baud rate will be CK21M/((RS232T+2)*2). For example, In PAL system, the baud rate 9600, RS232T=0567."
RS232 Timer Low Byte ($4114) > write
Write the low byte of the RS232 timer.
RS232 Timer High Byte ($4115) > write
Write the high byte of the RS232 timer.
RS232 Register ($4119) > write
7 bit 0 ---- ---- xxBx xxxT |||| |||| |||| |||+- TX bit 8 |||+-+++-- unused ||+------- Bit 8 enable (0: 10 bits mode including start, end bits, and bit 7-0 data; 1: 11 bits mode including start, end bits, bit 8 and bit7-0 data) ++-------- unused
RS232 Flags ($4119) < read
7 bit 0 ---- ---- rsTF PxER |||| |||| |||| |||+- RX bit 8 |||| ||+-- RERRF (If 1, receiving error occurred) |||| |+--- unused |||| +---- XPORN (0: NTSC; 1: PAL) |||+------ XF5OR6 (0: 60Hz; 1: 50Hz) ||+------- RINGF (If 1, currently receiving data) |+-------- TIFLAG (If 1, completed sending data) +--------- RIFLAG (If 1, completed receiving data)
RS232 TX data ($411A) > write
Write RS232 data (bits 7-0).
RS232 RX data ($411B) < read
Read RS232 data (bits 7-0).
Graphics Registers
PPU Control ($2000) > write
7 bit 0 ---- ---- VxHB SINN |||| |||| |||| ||++- Base nametable address |||| || (0 = $2000; 1 = $2400; 2 = $2800; 3 = $2C00) |||| |+--- VRAM address increment (0: +1/horizontal; 1: +32/vertical) |||| +---- Sprite pattern table address (0: $0000; 1: $1000) |||+------ Background pattern table address (0: $0000; 1: $1000) ||+------- Sprite Size (0: Small Sprite (8x8 or 16x8); 1: Big Sprite (8x16 or 16x16)) |+-------- unused ("Test pin control I/O") +--------- NMI control (0: enabled; 1: disabled)
PPU Mask ($2001) > write
7 bit 0 ---- ---- xxxs bMmG |||| |||| |||| |||+- Grayscale (0: Color; 1: Grayscale) |||| ||+-- "Background initial coordinate" (0: "righter"; 1: "lefter") |||| |+--- "Sprite initial coordinate" (0: "righter"; 1: "lefter") |||| +---- Show background (0: disabled; 1: enabled) |||+------ Show sprites (0: disabled; 1: enabled) +++------- unused
PPU Status ($2002) < read
7 bit 0 ---- ---- VSOx xxxx |||| |||| |||+-++++- unused ||+------- Sprite overload indicator |+-------- "Priority indicator" +--------- Blanking indicator (0: display; 1: blanking)
OAM Address ($2003) > write
"Set sprite pool counter initial data by this register."
7 bit 0 ---- ---- AAAA AAAA |||| |||| ++++-++++- Initial sprite data address
OAM Data ($2004) > write
"Write data into sprite pool and increment sprite counter."
7 bit 0 ---- ---- DDDD DDDD |||| |||| ++++-++++- Data to write
PPU Scroll ($2005) >> write x2
PPU Address ($2006) >> write x2
PPU Data ($2007) <> read/write
Extended Graphics Control 1 ($2010) > write
"Old color compatible, Background/Sprite address Extension enable, Sprite 16 colors or 16 pixels enable, Background 16 colors enable, Sprite 16 colors or 16 pixels selector."
7 bit 0 ---- ---- Cxxb sSBM |||| |||| |||| |||+- Sprite mode (0: 16 colors; 1: 16 pixels) |||| ||+-- 16 color backgrounds (0: disabled, 1: enabled) |||| |+--- 16 color/pixel sprites (0: disabled, 1: enabled) |||| +---- Sprite address extension (0: disabled; 1: enabled) |||+------ Background address extension (0: disabled; 1: enabled) |++------- unused +--------- Color Mode (0: old/compatible; 1: new color mapping)
New Color Mapping Mode
RC=1 | $3F80,$3F81,$3F82... | $3F00,$3F01,$3F02... | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Data | D5 | D4 | D3 | D2 | D1 | D0 | D5 | D4 | D3 | D2 | D1 | D0 |
Function | SAT3 | SAT2 | SAT1 | SAT0 | LUM3 | LUM2 | LUM1 | LUM0 | PHA3 | PHA2 | PHA1 | PHA0 |
4 <= LUM[3:0] X 2 + SAT[3:0] <= 1F If you set LUM = F, SAT must be <= 1. LUM = E, SAT must be <= 3. . . . LUM = 3, SAT must be <= 2. LUM = 2, SAT must be = 0.
Extended Graphics Control 2 ($2011) > write
"Option of Vertical line number of LCD display, B/W 2 color mode, Composted Video DA Enable, Video Extension Address EVA12 selector, Enable the internal VRAM or not"
7 bit 0 ---- ---- xxVV IBCE |||| |||| |||| |||+- Video Extension Address EVA selector (0: reg. BKPAGE; 1: HV) |||| ||+-- Composited Video DA (0: enabled; 1: disabled) |||| |+--- Black/White two color mode (0: disabled; 1: enabled) |||| +---- Internal VRAM enable (0: enabled; 1: disabled) ||++------ LCD display vertical lines (0: 240 lines; 1: 160 lines; 2: 120 lines; 3: 80 lines) ++-------- unused
Video Bank 0 Register 0 ($2012) > write
7 bit 0 ---- ---- 7654 3210 |||| |||| |||| |||+- RV00 |||| ||+-- RV01 |||| |+--- RV02 |||| +---- RV03 |||+------ RV04 ||+------- RV05 |+-------- RV06 +--------- RV07
Video Bank 0 Register 1 ($2013) > write
7 bit 0 ---- ---- 7654 3210 |||| |||| |||| |||+- RV10 |||| ||+-- RV11 |||| |+--- RV12 |||| +---- RV13 |||+------ RV14 ||+------- RV15 |+-------- RV16 +--------- RV17
Video Bank 0 Register 2 ($2014) > write
7 bit 0 ---- ---- 7654 3210 |||| |||| |||| |||+- RV20 |||| ||+-- RV21 |||| |+--- RV22 |||| +---- RV23 |||+------ RV24 ||+------- RV25 |+-------- RV26 +--------- RV27
Video Bank 0 Register 3 ($2015) > write
7 bit 0 ---- ---- 7654 3210 |||| |||| |||| |||+- RV30 |||| ||+-- RV31 |||| |+--- RV32 |||| +---- RV33 |||+------ RV34 ||+------- RV35 |+-------- RV36 +--------- RV37
Video Bank 0 Register 4 ($2016) > write
7 bit 0 ---- ---- 7654 3210 |||| |||| |||| |||+- RV40 |||| ||+-- RV41 |||| |+--- RV42 |||| +---- RV43 |||+------ RV44 ||+------- RV45 |+-------- RV46 +--------- RV47
Video Bank 0 Register 5 ($2017) > write
7 bit 0 ---- ---- 7654 3210 |||| |||| |||| |||+- RV50 |||| ||+-- RV51 |||| |+--- RV52 |||| +---- RV53 |||+------ RV54 ||+------- RV55 |+-------- RV56 +--------- RV57
Video Bank 1 Register, BKPAGE, Video RW Bank ($2018) > write
7 bit 0 ---- ---- xRRR BVVV |||| |||| |||| |+++- Video bank when accessing video data |||| +---- Reg. BKPAGE address is EVA12 when EVA12S=0 |+++------ Video Bank 1 Register +--------- unused
Gun Port Reset ($2019) > write
Writing any value to this register will reset the X and Y coordinates of the guns in ports 1 and 2.
Video Bank 0 Register 6, Video Bank 0 Selector ($201A) > write
7 bit 0 ---- ---- RRRR RBBB |||| |||| |||| |+++- Video Bank 0 selector ++++-+---- Video Bank 0 register 6
Gun Port 1 X Coordinate ($201C) < read
7 bit 0 ---- ---- XXXX XXXX |||| |||| ++++-++++- Gun port 1 X coordinate
Gun Port 1 Y Coordinate ($201D) < read
7 bit 0 ---- ---- YYYY YYYY |||| |||| ++++-++++- Gun port 1 Y coordinate
Gun Port 2 X Coordinate ($201E) < read
7 bit 0 ---- ---- XXXX XXXX |||| |||| ++++-++++- Gun port 2 X coordinate
Gun Port 2 Y Coordinate ($201F) < read
7 bit 0 ---- ---- YYYY YYYY |||| |||| ++++-++++- Gun port 2 Y coordinate
Sound Registers
Miscellaneous Registers
DMA Source Address High Byte ($4014) > write
Two bytes are required to set a DMA source address. This register sets the high byte of the address ($[XX]X0). Writing to this register also starts the DMA. The VT03 is capable of DMA for both video and sprite data; see register $4034 for more details.
7 bit 0 ---- ---- AAAA AAAA |||| |||| ++++-++++- DMA source address high byte
DMA Settings ($4034) > write
7 bit 0 ---- ---- SSSS LLLT |||| |||| |||| |||+- DMA type (0: Sprite data, using $2004; 1: Video data, using $2007) |||| +++-- DMA length (000: 256 bytes; 100: 16 bytes; 101: 32 bytes; 110: 64 bytes; 111: 128 bytes) +++------- DMA source address low byte (d7-d4)
"Under 64byte mode, VT03 cut the memory into 4 pieces. If you want to access complete 64 bytes. The low byte of address must be 00H, 40H, 80H or C0H, because VT03 will stop accessing when address counted to 3FH, 7FH, BFH or FFH respectively. Under 16 byte mode, VT03 cut the memory into 16 pieces. Under 128 byte mode, VT03 cut the memory into 2 pieces."
Enable/Disable XOP1 & DWS IRQ ($4015) > write
Similar to $4015 on the NES APU.
7 bit 0 ---- ---- xxxD NT21 |||| |||| |||| |||+- Rhythm/Pulse A (0: stop; 1: start) |||| ||+-- Rhythm/Pulse B (0: stop; 1: start) |||| |+--- Envelope/Triangle (0: stop; 1: start) |||| +---- Noise (0: stop; 1: start) |||+------ DWS/PCM (0: stop; 1: start) +++------- unused
Read XOP1 Flag ($4015) < read
Similar to [on the NES APU].
7 bit 0 ---- ---- IFxD NT21 |||| |||| |||| |||+- Rhythm/Pulse A (0: ended; 1: playing) |||| ||+-- Rhythm/Pulse B (0: ended; 1: playing) |||| |+--- Envelope/Triangle (0: ended; 1: playing) |||| +---- Noise (0: ended; 1: playing) |||+------ DWS/PCM (0: ended; 1: playing) ||+------- unused |+-------- IRQ (0: inactive; 1: active) +--------- DWS/PCM IRQ (0: inactive; 1: active)
Enable/Disable XOP2 ($4035) > write
7 bit 0 ---- ---- xxxx NT21 |||| |||| |||| |||+- Rhythm/Pulse A (0: stop; 1: start) |||| ||+-- Rhythm/Pulse B (0: stop; 1: start) |||| |+--- Envelope/Triangle (0: stop; 1: start) |||| +---- Noise (0: stop; 1: start) ++++------ unused
Read XOP2 Flag ($4035) < read
7 bit 0 ---- ---- xxxx NT21 |||| |||| |||| |||+- Rhythm/Pulse A (0: ended; 1: playing) |||| ||+-- Rhythm/Pulse B (0: ended; 1: playing) |||| |+--- Envelope/Triangle (0: ended; 1: playing) |||| +---- Noise (0: ended; 1: playing) ++++------ unused
Set Output Pin XQ[2:0] ($4016) > write
7 bit 0 ---- ---- xxxx x210 |||| |||| |||| |||+- Set output pin XQ0 |||| ||+-- Set output pin XQ1 |||| |+--- Set output pin XQ2 ++++-+---- unused
Read peripheral data ($4016) < read
7 bit 0 ---- ---- xxxx xMFJ |||| |||| |||| |||+- First joystick data |||| ||+-- Floppy disk data |||| |+--- Microphone data ++++-+---- unused
APU Frame Counter ($4017) > write
7 bit 0 ---- ---- MIxx xxxx |||| |||| ||++-++++- unused |+-------- Clock IRQ (0: enabled, 60Hz; 1: disabled) +--------- BLCK1/BLCK2 (0: BLCK1=250Hz, BLCK2=120Hz; 1: BLCK1=200Hz, BLCK2=100Hz)
Read peripheral data ($4017) < read
7 bit 0 ---- ---- xxxF FFFJ |||| |||| |||| |||+- Second joystick data |||+-+++-- Floppy disk data +++------- unused
References
- Datasheets
- Downloads (including EmuVT)