CPU: Difference between revisions
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The NES CPU core is based on the 6502 processor and runs at approximately 1.79 MHz (1.66 MHz in a PAL NES). It is made by [http://en.wikipedia.org/wiki/Ricoh Ricoh] and lacks the MOS6502's decimal mode. In the NTSC NES, the [http://en.wikipedia.org/wiki/Ricoh_2A03 RP2A03] chip contains the CPU and APU; in the PAL NES, the CPU and APU are contained within the [http://en.wikipedia.org/wiki/Ricoh_2A03 RP2A07] chip. | The NES CPU core is based on the 6502 processor and runs at approximately 1.79 MHz (1.66 MHz in a PAL NES). It is made by [http://en.wikipedia.org/wiki/Ricoh Ricoh] and lacks the MOS6502's decimal mode. In the NTSC NES, the [http://en.wikipedia.org/wiki/Ricoh_2A03 RP2A03] chip contains the CPU and APU; in the PAL NES, the CPU and APU are contained within the [http://en.wikipedia.org/wiki/Ricoh_2A03 RP2A07] chip. | ||
== Sections == | |||
* [[6502 instructions|CPU instructions]] | * [[6502 instructions|CPU instructions]] | ||
* [[CPU addressing modes]] | * [[CPU addressing modes]] | ||
* [[CPU memory map]] | * [[CPU memory map]] | ||
* [[ | * [[CPU power up state|CPU power-up state]] | ||
* [[CPU registers]] | * [[CPU registers]] | ||
* [[CPU status flag behavior]] | * [[CPU status flag behavior]] | ||
* [[CPU interrupts]] | * [[CPU interrupts]] | ||
* [[CPU unofficial opcodes|Unofficial opcodes]] | * [[CPU unofficial opcodes|Unofficial opcodes]] | ||
* [[ | * [[CPU pinout|CPU pin-out and signals]], and other [[hardware pinout|hardware pin-outs]] | ||
== | == Frequencies == | ||
The CPU generates its clock signal by dividing the master clock signal. | The CPU generates its clock signal by dividing the master clock signal. | ||
{| class="tabular" | {| class="tabular" | ||
|- | |- | ||
! Rate || NTSC NES/Famicom || PAL NES || | ! Rate || NTSC NES/Famicom || PAL NES || Dendy | ||
|- | |- | ||
| Color subcarrier frequency ''f{{sub|sc}}'' (exact) || | | Color subcarrier frequency ''f{{sub|sc}}'' (exact) || 3579545.<span style="text-decoration:overline;">45</span> Hz (315/88 MHz) || 4433618.75 Hz || 4433618.75 Hz | ||
|- | |- | ||
| Color subcarrier frequency ''f{{sub|sc}}'' (approx.) || 3.579545 MHz || 4.433619 MHz || 4.433619 MHz | | Color subcarrier frequency ''f{{sub|sc}}'' (approx.) || 3.579545 MHz || 4.433619 MHz || 4.433619 MHz | ||
Line 29: | Line 29: | ||
|} | |} | ||
=== Notes | <nowiki>*</nowiki> The vast majority of PAL famiclones use a chipset or NOAC with this timing. A small number have UMC UA6540+6541, which also uses PAL NES timing.<ref>[https://forums.nesdev.org/viewtopic.php?f=3&t=17213#p216082 nesdev forum: Eugene.S provides a list of famiclones]</ref> | ||
* | |||
== Notes == | |||
* All illegal 6502 opcodes execute identically on the 2A03/2A07. | |||
* Every cycle on 6502 is either a read or a write cycle. | * Every cycle on 6502 is either a read or a write cycle. | ||
* A printer friendly version covering all section is available [[CPU ALL|here]]. | * A printer friendly version covering all section is available [[CPU ALL|here]]. | ||
* Emulator authors may wish to emulate the NTSC NES CPU at 21441960 Hz ( | * Emulator authors may wish to emulate the NTSC NES/Famicom CPU at 21441960 Hz ((341×262−0.5)×4×60) to ensure a synchronised/stable 60 frames per second.<ref>[http://forums.nesdev.org/viewtopic.php?p=223679#p223679 nesdev forum: Mesen - NES Emulator]</ref> | ||
== See also == | |||
* [[Cycle reference chart]] | |||
* [http://nesdev.org/2A03%20technical%20reference.txt 2A03 technical reference] by Brad Taylor. (Pretty old at this point; information on the wiki might be more up-to-date.) | |||
== References == | |||
<references/> |
Latest revision as of 05:35, 11 January 2023
The NES CPU core is based on the 6502 processor and runs at approximately 1.79 MHz (1.66 MHz in a PAL NES). It is made by Ricoh and lacks the MOS6502's decimal mode. In the NTSC NES, the RP2A03 chip contains the CPU and APU; in the PAL NES, the CPU and APU are contained within the RP2A07 chip.
Sections
- CPU instructions
- CPU addressing modes
- CPU memory map
- CPU power-up state
- CPU registers
- CPU status flag behavior
- CPU interrupts
- Unofficial opcodes
- CPU pin-out and signals, and other hardware pin-outs
Frequencies
The CPU generates its clock signal by dividing the master clock signal.
Rate | NTSC NES/Famicom | PAL NES | Dendy |
---|---|---|---|
Color subcarrier frequency fsc (exact) | 3579545.45 Hz (315/88 MHz) | 4433618.75 Hz | 4433618.75 Hz |
Color subcarrier frequency fsc (approx.) | 3.579545 MHz | 4.433619 MHz | 4.433619 MHz |
Master clock frequency 6fsc | 21.477272 MHz | 26.601712 MHz | 26.601712 MHz |
Clock divisor d | 12 | 16 | 15 |
CPU clock frequency 6fsc/d | 1.789773 MHz (~559 ns per cycle) | 1.662607 MHz (~601 ns per cycle) | 1.773448 MHz (~564 ns per cycle) |
* The vast majority of PAL famiclones use a chipset or NOAC with this timing. A small number have UMC UA6540+6541, which also uses PAL NES timing.[1]
Notes
- All illegal 6502 opcodes execute identically on the 2A03/2A07.
- Every cycle on 6502 is either a read or a write cycle.
- A printer friendly version covering all section is available here.
- Emulator authors may wish to emulate the NTSC NES/Famicom CPU at 21441960 Hz ((341×262−0.5)×4×60) to ensure a synchronised/stable 60 frames per second.[2]
See also
- Cycle reference chart
- 2A03 technical reference by Brad Taylor. (Pretty old at this point; information on the wiki might be more up-to-date.)