SNES controller: Difference between revisions
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[[File:SNES-Controller-Flat.jpg|400px|thumb|right|Standard SNES controller]] | |||
The '''Super NES Controller''' (SHVC-005, SNS-005, SNS-102) is very similar to the NES's [[standard controller]], with a collection of digital inputs that are latched and read in series. With a [[Controller port pinout|suitable adapter]], reading the SNES controller is like reading an NES controller with 4 extra buttons. | |||
[[Category:Controllers]] | [[Category:Controllers]] | ||
[[Category:Super NES]] | |||
The 16 bit report: | The 16 bit report will read, in order: | ||
0 - B | |||
1 - Y | |||
2 - Select | |||
3 - Start | |||
4 - Up | |||
5 - Down | |||
6 - Left | |||
7 - Right | |||
The last 4 bits will always read 0 from a standard SNES controller. Other values here may indicate a | 8 - A | ||
9 - X | |||
10 - L | |||
11 - R | |||
12 - 0 | |||
13 - 0 | |||
14 - 0 | |||
15 - 0 | |||
Note that the first 8 values map directly to the original NES controller's 8 inputs (SNES '''B''' = NES '''A''', and SNES '''Y''' = NES '''B'''). The [[Virtual Boy controller]] likewise returns button states in nearly the same order, with the right Control Pad corresponding to ABXY on the Super NES. | |||
The last 4 bits will always read 0 from a standard SNES controller. Other values here may indicate other devices,<ref>[http://problemkaputt.de/fullsnes.htm#snescontrollershardwareidcodes FullSNES:] SNES Controller Hardware ID Codes</ref> such as a [[mouse]] or a Virtual Boy controller. | |||
After the 16 bit report, subsequent bits will read as 1. | |||
== Games == | |||
An incomplete list of NES games with special support for SNES controllers: | |||
* ''Spook-O-Tron'' | |||
* ''Nova the Squirrel''<ref>[https://forums.nesdev.org/viewtopic.php?p=198552#p198552 Nova the Squirrel (WIP)] - forum post discussing SNES controller support.</ref> | |||
* ''Full Quiet''<ref>[https://twitter.com/ecmyers/status/1600574149092589569 Tweet by E.C. Myers]</ref> | |||
== See also == | == See also == | ||
* [[Controller port pinout]] | * [[Controller port pinout]] | ||
* [[Controller reading]] | * [[Controller reading]] | ||
== References == | |||
:*[//snes.nesdev.org/wiki/Standard_controller Standard controller] at SNESdev Wiki | |||
<References/> |
Latest revision as of 05:26, 18 January 2024
The Super NES Controller (SHVC-005, SNS-005, SNS-102) is very similar to the NES's standard controller, with a collection of digital inputs that are latched and read in series. With a suitable adapter, reading the SNES controller is like reading an NES controller with 4 extra buttons.
The 16 bit report will read, in order:
0 - B 1 - Y 2 - Select 3 - Start 4 - Up 5 - Down 6 - Left 7 - Right
8 - A 9 - X 10 - L 11 - R 12 - 0 13 - 0 14 - 0 15 - 0
Note that the first 8 values map directly to the original NES controller's 8 inputs (SNES B = NES A, and SNES Y = NES B). The Virtual Boy controller likewise returns button states in nearly the same order, with the right Control Pad corresponding to ABXY on the Super NES.
The last 4 bits will always read 0 from a standard SNES controller. Other values here may indicate other devices,[1] such as a mouse or a Virtual Boy controller.
After the 16 bit report, subsequent bits will read as 1.
Games
An incomplete list of NES games with special support for SNES controllers:
See also
References
- Standard controller at SNESdev Wiki
- ↑ FullSNES: SNES Controller Hardware ID Codes
- ↑ Nova the Squirrel (WIP) - forum post discussing SNES controller support.
- ↑ Tweet by E.C. Myers