PPU memory map: Difference between revisions
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=== | === Memory details === | ||
{| class="tabular" | {| class="tabular" | ||
! Address || Size || Note || Description | ! Address || Size || Note || Description | ||
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| $3000 ||$0F00 || R || | | $3000 ||$0F00 || R || | ||
|- | |- | ||
| $3F00 ||$0010 || || | | $3F00 ||$0010 || || Background palette | ||
|- | |- | ||
| $3F10 ||$0010 || || Sprite palette | | $3F10 ||$0010 || || Sprite palette | ||
|- | |- | ||
| $3F20 ||$00E0 || P || | | $3F20 ||$00E0 || P || | ||
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* R = Mirror of $2000-2EFF (N) | * R = Mirror of $2000-2EFF (N) | ||
* F = Mirror of $0000-3FFF | * F = Mirror of $0000-3FFF | ||
Revision as of 22:07, 6 May 2011
PPU VRAM memory map
Address range | Size | Description |
---|---|---|
$0000-$0FFF | $1000 | Pattern Table 0 [lower CHR RAM bank] |
$1000-$1FFF | $1000 | Pattern Table 1 [upper CHR RAM bank] |
$2000-$23FF | $0400 | Name Table A] |
$2400-$27FF | $0400 | Name Table B] |
$2800-$2BFF | $0400 | Name Table C] |
$2C00-$2FFF | $0400 | Name Table D] |
$3000-$3EFF | $0F00 | Mirrors of $2000-$2FFF] |
$3F00-$3F1F | $0020 | Palette RAM indexes [not RGB values] |
$3F20-$3FFF | $0080 | Mirrors of $3F00-$3F1F |
Memory details
Address | Size | Note | Description |
---|---|---|---|
$0000 | $1000 | C | Pattern Table #0 |
$1000 | $1000 | C | Pattern Table #1 |
$2000 | $03C0 | Name Table #0 | |
$23C0 | $0040 | Attribute Table #0 | |
$2400 | $03C0 | N | Name Table #1 |
$27C0 | $0040 | N | Attribute Table #1 |
$2800 | $03C0 | N | Name Table #2 |
$2BC0 | $0040 | N | Attribute Table #2 |
$2C00 | $03C0 | N | Name Table #3 |
$2FC0 | $0040 | N | Attribute Table #3 |
$3000 | $0F00 | R | |
$3F00 | $0010 | Background palette | |
$3F10 | $0010 | Sprite palette | |
$3F20 | $00E0 | P | |
$4000 | $C000 | F |
- C = This memory is not in the NES but on the cartridge board. It can be CHR ROM or CHR RAM.
- N = Mirrored nametables, in a manner controlled by the cartridge board (see Mirroring)
- P = Palette mirror
- R = Mirror of $2000-2EFF (N)
- F = Mirror of $0000-3FFF