Nintendulator: Difference between revisions
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''Nintendulator'' is an NES emulator written by [[User:Quietust|Quietust]] with the goal of being as accurate and precise as possible at the expense of emulation speed. | ''Nintendulator'' is an NES emulator written by [[User:Quietust|Quietust]] with the goal of being as accurate and precise as possible at the expense of emulation speed. | ||
It is coded in C, using inline assembly for optimization of CPU and PPU emulation, and uses external plugins for mapper support. | It is coded in C++, using inline assembly for optimization of CPU and PPU emulation, and uses external plugins for mapper support. | ||
Official builds are hosted on [[sourceforge:projects/nintendulator|SourceForge]], and the latest beta builds can be found on [http://www.qmtpro.com/~nes/nintendulator/ Quietust's website]. | Official builds are hosted on [[sourceforge:projects/nintendulator|SourceForge]], and the latest beta builds can be found on [http://www.qmtpro.com/~nes/nintendulator/ Quietust's website]. |
Revision as of 14:51, 16 June 2009
Nintendulator is an NES emulator written by Quietust with the goal of being as accurate and precise as possible at the expense of emulation speed.
It is coded in C++, using inline assembly for optimization of CPU and PPU emulation, and uses external plugins for mapper support.
Official builds are hosted on SourceForge, and the latest beta builds can be found on Quietust's website.