User:Zzo38/Attribute Zone: Difference between revisions

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This game is a puzzle game designed based around the limitation of the NES/Famicom PPU where 2x2 blocks of tiles have a single attribute, and that no more than eight sprites per scanline are possible.
This game is a puzzle game designed based around the limitation of the [[PPU]], such as 2x2 blocks of tiles have a single attribute, and that no more than eight sprites per scanline are possible.


==Overview==
==Overview==
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* Project owner: [[User:Zzo38]]
* Project owner: [[User:Zzo38]]
* Developer: [[User:Zzo38]]
* Developer: [[User:Zzo38]]
* Compiler: Unofficial MagicKit
* Compiler: [[Unofficial MagicKit]]
* Other tools: Csound, CsoundMML, "lvlcopy.c", "huffer.c", "mkperiod.bas"
* Other tools: Csound, CsoundMML, "lvlcopy.c", "huffer.c", "mkperiod.bas"
* Sound driver: Custom, using CsoundMML
* Sound driver: Custom, using CsoundMML

Revision as of 04:58, 25 January 2014

This game is a puzzle game designed based around the limitation of the PPU, such as 2x2 blocks of tiles have a single attribute, and that no more than eight sprites per scanline are possible.

Overview

  • Status: Editor done, partially music done
  • Project owner: User:Zzo38
  • Developer: User:Zzo38
  • Compiler: Unofficial MagicKit
  • Other tools: Csound, CsoundMML, "lvlcopy.c", "huffer.c", "mkperiod.bas"
  • Sound driver: Custom, using CsoundMML
  • Soundtrack by: User:Zzo38
  • Graphics by: Incomplete
  • Started on: December, 2014
  • Cart made: No
  • Will make cart: It is intended to be possible although I probably won't do it by myself
  • Mapper: iNES Mapper #11: Color Dreams
  • PRG ROM: 32K
  • CHR ROM: Unknown
  • PRG RAM: 0
  • CHR RAM: 0
  • Players: 1
  • Input devices: Family BASIC Keyboard is supported in all modes; standard controller can play ROM levels only
  • License: Public domain
  • Tested on official hardware: No (I am unable to)

External

  • Forum
  • Download (includes source-codes, iNES ROM image, NSF, and a few other things)