Mask ROM pinout: Difference between revisions

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m (all known non Nintendo made boards uses the standard pinout)
(Rework on the structure of the page, pinouts are even more grouped together in rows so it's easy to compare them.)
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== Standard pinout PRG ROM - 16k / 32kB / 64kBytes (28pin) ==
== 8kB / 16kB / 32kB / 64kBytes (28pin) ROMs ==


This is the pinout Nintendo used for their PRGROMs, and it is compatible with EPROMs. For some unknown reasons, it was apparently required that unused adress lines on smaller ROMs were put to +5V, as Nintendo made different boards for each size (as opposed to place EPROMs of different sizes into the same slot). Some boards, such as CNROM, features solder pads in order to force those pins to +5V though.
Nintendo used by default JEDEC standard compatible pinout for all their mask ROMs of 64 kByes and below. Names [in brackets] applies when the corresponding address pin is unused. On boards where an adress pin is never used (for example, A15 is never used on [[NROM]] boards as the ROM can't be greater than 32k), what is in brackets connects to the unused pin.


               ---U---
For some unknown reasons, unused address lines on smaller ROMs '''had to be''' put to +5V, as Nintendo made different boards for each size (as opposed to place EPROMs of different sizes into the same slot). Some boards, such as CNROM, features solder pads in order to force those pins to +5V though.
+5V or A15 - |01  28| - +5V
 
         A12 - |02  27| - +5V or A14
This doesn't apply to CHR ROMs - i.e. a smaller ROM can always fit a slot made with a larger ROM in mind.
         A7  - |03  26| - A13
 
         A6  - |04  25| - A8  
{|
|
  27C64/128/256/512 EPROM pinout
               ---_---
  [+5V] A15 - |01  28| - +5V
         A12 - |02  27| - A14 [PGM]
         A7  - |03  26| - A13 [NC]
         A6  - |04  25| - A8
         A5  - |05  24| - A9
         A5  - |05  24| - A9
         A4  - |06  23| - A11
         A4  - |06  23| - A11
         A3  - |07  22| - /OE (/ROMSEL or mapper)
         A3  - |07  22| - /OE
         A2  - |08  21| - A10
         A2  - |08  21| - A10
         A1  - |09  20| - /CE (GND)
         A1  - |09  20| - /CE
         A0  - |10  19| - D7
         A0  - |10  19| - D7
         D0  - |11  18| - D6
         D0  - |11  18| - D6
Line 19: Line 27:
         GND - |14  15| - D3
         GND - |14  15| - D3
               -------
               -------
|


== Nintendo pinout PRG ROM - 128/256/512KBytes (28/32pin) ==
              PRG ROM pinout
                  ---_---
[+5V] PRG A15 - |01  28| - +5V
      PRG A12 - |02  27| - PRG A14 [+5V]
      PRG A7  - |03  26| - PRG A13 [N/C]
      PRG A6  - |04  25| - PRG A8
      PRG A5  - |05  24| - PRG A9
      PRG A4  - |06  23| - PRG A11
      PRG A3  - |07  22| - PRG /CE
      PRG A2  - |08  21| - PRG A10
      PRG A1  - |09  20| - GND
      PRG A0  - |10  19| - PRG D7
      PRG D0  - |11  18| - PRG D6
      PRG D1  - |12  17| - PRG D5
      PRG D2  - |13  16| - PRG D4
      GND    - |14  15| - PRG D3
                  -------


This is the pinout Nintendo used for most of their boards. It differs with standard EPROMs, and only have one enable line. This system allows for multiple sizes of ROMs on the same board.
|
128 KB ROMs are only 28 pins, they are shuffled 2 pins down, starting from pin 3 to pin 30.
              CHR ROM pinout
                  ---_---
      +5V    - |01  28| - +5V
      CHR A12 - |02  27| - PRG A14
      CHR A7  - |03  26| - PRG A13
      CHR A6  - |04  25| - CHR A8
      CHR A5  - |05  24| - CHR A9
      CHR A4  - |06  23| - CHR A11
      CHR A3  - |07  22| - /OE (CHR /RD)
      CHR A2  - |08  21| - CHR A10
      CHR A1  - |09  20| - /CE (CHR A13)
      CHR A0  - |10  19| - CHR D7
      CHR D0  - |11  18| - CHR D6
      CHR D1  - |12  17| - CHR D5
      CHR D2  - |13  16| - CHR D4
      GND    - |14  15| - CHR D3
                  -------


On boards where A18 is never used, pin 2 is connected with pin 22.
|}


              ---_---
== 128/256/512 KBytes (28/32pin) ROMs ==
      A17 - |01  32| - +5V
      A18 - |02  31| - +5V
      A15 - |03  30| - +5V
      A12 - |04  29| - A14
      A7  - |05  28| - A13
      A6  - |06  27| - A8
      A5  - |07  26| - A9
      A4  - |08  25| - A11
      A3  - |09  24| - A16
      A2  - |10  23| - A10
      A1  - |11  22| - /CE (/ROMSEL or mapper)
      A0  - |12  21| - D7
      D0  - |13  20| - D6
      D1  - |14  19| - D5
      D2  - |15  18| - D4
      GND - |16  17| - D3
              -------


== Nintendo AOROM PRG ROM pinout - 128/256/KBytes (32pin) ==
Nintendo used for the vast majority of their boards a different pinout which is not JEDEC compatible. The location of enable lines and higher address lines is changed (highlighted in bold). This system allows 128 KB PRG ROMs are only 28 pins, they are shuffled 2 pins down, starting from pin 3 to pin 30.


Slight variant of the pinout above, where an additional enable line is used to prevent bus conflicts.
All known non-Nintendo made boards with ROMs of those sizes that aren't made of Epoxy blobs uses a 27C010/020/040 EPROM compatible pinouts. Nintendo also made boards with such compatible pinouts, but they only exists in prototypes, and therefore are extremely rare.


              ---_---
On boards where PRG A18 is never used, pin 2 is connected with pin 22.
      A17 - |01  32| - +5V
(/ROMSEL) - |02  31| - CE (R/W)
      A15 - |03  30| - +5V
      A12 - |04  29| - A14
      A7  - |05  28| - A13
      A6  - |06  27| - A8
      A5  - |07  26| - A9
      A4  - |08  25| - A11
      A3  - |09  24| - A16
      A2  - |10  23| - A10
      A1  - |11  22| - /CE (/ROMSEL)
      A0  - |12  21| - D7
      D0  - |13  20| - D6
      D1  - |14  19| - D5
      D2  - |15  18| - D4
      GND - |16  17| - D3
              -------
 
== CHR ROM - 8/16/32/64 KBytes (28pin) ==
 
This pinout is compatible with standard EPROMs, and is the same as for PRG ROM pinouts. However this time, unused address lines doesn't have to be put to +5V, and will be either NC (not connected) or +5V on boards where they are never used (where the mapper doesn't support larger ROMs)
 
                    ---_---
CHR A15 (or +5V) - |01  28| - +5V
          CHR A12 - |02  27| - CHR A14 (or +5V)
          CHR A7  - |03  26| - CHR A13 (or NC)
          CHR A6  - |04  25| - CHR A8
          CHR A5  - |05  24| - CHR A9
          CHR A4  - |06  23| - CHR A11
          CHR A3  - |07  22| - /OE  (CHR /RD)
          CHR A2  - |08  21| - CHR A10
          CHR A1  - |09  20| - /CE (CHR A13)
          CHR A0  - |10  19| - CHR D7
          CHR D0  - |11  18| - CHR D6
          CHR D1  - |12  17| - CHR D5
          CHR D2  - |13  16| - CHR D4
          GND    - |14  15| - CHR D3
                    -------
 
== CHR ROM - 128/256 KBytes (32pin) ==
 
This is the pinout Nintendo used for most of their boards. It differs with standard EPROMs, and with the Nintendo's PRG ROMs pinout. This system allows for multiple sizes of ROMs on the same board. Adress lines which are always unused on a board are put to +5V.


{|
|
        27C010/020/040/80 EPROM pinout
                ---_---
    [VPP] A19 - |01  32| - +5V
          A16 - |02  31| - A18 [PGM]
          A15 - |03  30| - A17 [NC]
          A12 - |04  29| - A14
          A7  - |05  28| - A13
          A6  - |06  27| - A8
          A5  - |07  26| - A9
          A4  - |08  25| - A11
          A3  - |09  24| - OE
          A2  - |10  23| - A10
          A1  - |11  22| - CE
          A0  - |12  21| - D7
          D0  - |13  20| - D6
          D1  - |14  19| - D5
          D2  - |15  18| - D4
          GND - |16  17| - D3
                -------
|
        Nintendo PRG ROM pinout
                  ---_---
      PRG A17 - |01  32| - +5V
[/CE] PRG A18 - |02  31| - +5V
      PRG A15 - |03  30| - +5V
      PRG A12 - |04  29| - PRG A14
      PRG A7  - |05  28| - PRG A13
      PRG A6  - |06  27| - PRG A8
      PRG A5  - |07  26| - PRG A9
      PRG A4  - |08  25| - PRG A11
      PRG A3  - |09  24| - PRG A16
      PRG A2  - |10  23| - PRG A10
      PRG A1  - |11  22| - PRG /CE
      PRG A0  - |12  21| - PRG D7
      PRG D0  - |13  20| - PRG D6
      PRG D1  - |14  19| - PRG D5
      PRG D2  - |15  18| - PRG D4
      GND    - |16  17| - PRG D3
                  -------
|
          Nintendo CHR ROM pinout
                   ---_---
                   ---_---
      CHR A17 - |01  32| - +5V
[+5V] CHR A17 - |01  32| - +5V
  (CHR /RD) /OE - |02  31| - /CE (CHR A13)
  (CHR /RD) /OE - |02  31| - /CE (CHR A13)
       CHR A15 - |03  30| - +5V
       CHR A15 - |03  30| - +5V
Line 105: Line 135:
       CHR A3  - |09  24| - CHR A16
       CHR A3  - |09  24| - CHR A16
       CHR A2  - |10  23| - CHR A10
       CHR A2  - |10  23| - CHR A10
       CHR A1  - |11  22| - GND
       CHR A1  - |11  22| - GND (/OE ?)
       CHR A0  - |12  21| - CHR D7
       CHR A0  - |12  21| - CHR D7
       CHR D0  - |13  20| - CHR D6
       CHR D0  - |13  20| - CHR D6
Line 112: Line 142:
       GND    - |16  17| - CHR D3
       GND    - |16  17| - CHR D3
                   -------
                   -------
|}


== Nintendo MMC5 PRG/CHR ROM pinouts - 128/256/512/1024 kBytes (32pin) ==
== Variants ==


Slight variant of the pinout just above for MMC5 boards which supports up to 1MB of data. Both PRG and CHR ROMs are the same pinout, and even 128 KB PRG ROMs are 32-pin so they can have a VCC pin.
Here is a list of multiple variants of Nintendo's pinouts above. Only a couple of enable pins typically differs (which are shown in bold).


          ---_---
=== Nintendo MMC5 PRG/CHR ROM pinouts - 128/256/512/1024 kBytes (32pin) ===
    A17 - |01 32| - +5V
    A18 - |02 31| - /CE (from MMC5 for PRG-ROMs, CHR A13 for CHR-ROMs)
    A15 - |03 30| - A19
    A12 - |04 29| - A14
      A7 - |05 28| - A13
      A6 - |06 27| - A8
      A5 - |07 26| - A9
      A4 - |08 25| - A11
      A3 - |09 24| - A16
      A2 - |10 23| - A10
      A1 - |11 22| - /OE (GND on PRG-ROMs, /RD on CHR-ROMs)
      A0 - |12 21| - D7
      D0 - |13 20| - D6
      D1 - |14 19| - D5
      D2 - |15 18| - D4
    GND - |16 17| - D3
          -------


== Standard pinout - 128/256/512/1024 kBytes (32 pin) ==
Variant of Nintendo's pinouts just above for MMC5 boards which supports up to 1MB of data. Both PRG and CHR ROMs are the same pinout, and even 128 KB PRG ROMs are 32-pin so they can have a VCC pin.


This is the standard JEDEC pinouts for larger EPROMs. All known non-Nintendo made boards use those. In order to use a random EPROM in a Nintendo made board that uses ROMs of a size 128 KB or larger, it's necessary to compare this pinout and the pinout your board uses, and to cut traces/add wires to compensate for the differences. The name in parenthesis is for when the adress is unused (for smaller EPROMs).
{|
|
      Nintendo MMC5 PRG ROM pinout
          ----_----
PRG A17 - |01  32| - +5V
PRG A18 - |02  31| - '''PRG /CE'''
PRG A15 - |03  30| - PRG A19
PRG A12 - |04  29| - PRG A14
  PRG A7 - |05  28| - PRG A13
  PRG A6 - |06  27| - PRG A8
  PRG A5 - |07  26| - PRG A9
  PRG A4 - |08  25| - PRG A11
  PRG A3 - |09  24| - PRG A16
  PRG A2 - |10  23| - PRG A10
  PRG A1 - |11  22| - '''/OE (GND)'''
  PRG A0 - |12  21| - PRG D7
  PRG D0 - |13  20| - PRG D6
  PRG D1 - |14  19| - PRG D5
  PRG D2 - |15  18| - PRG D4
    GND - |16  17| - PRG D3
            -------
|
      Nintendo MMC5 CHR ROM pinout
          ----_----
CHR A17 - |01  32| - +5V
'''CHR A18''' - |02  31| - '''/CE (CHR A13)'''
CHR A15 - |03  30| - '''CHR A19'''
CHR A12 - |04  29| - CHR A14
  CHR A7 - |05  28| - CHR A13
  CHR A6 - |06  27| - CHR A8
  CHR A5 - |07  26| - CHR A9
  CHR A4 - |08  25| - CHR A11
  CHR A3 - |09  24| - CHR A16
  CHR A2 - |10  23| - CHR A10
  CHR A1 - |11  22| - '''/OE (CHR /RD)'''
  CHR A0 - |12  21| - CHR D7
  CHR D0 - |13  20| - CHR D6
  CHR D1 - |14  19| - CHR D5
  CHR D2 - |15  18| - CHR D4
    GND - |16  17| - CHR D3
            -------
|}


                ---_---
 
A19 (or VPP) - |01  32| - VCC
=== Nintendo AOROM PRG ROM pinout - 128/256/KBytes (32pin) ===
          A16 - |02  31| - A18 (or PGM)
 
          A15 - |03  30| - A17 (or NC)
Very slight variant of the standard PRG-ROM pinout above, where an additional active high enable line is used to prevent bus conflicts.
          A12 - |04  29| - A14
 
          A7  - |05  28| - A13
                  ---_---
          A6  - |06  27| - A8
      PRG A17 - |01  32| - +5V
          A5  - |07  26| - A9
      PRG /CE - |02  31| - '''CE (R/W)'''
          A4  - |08  25| - A11
      PRG A15 - |03  30| - +5V
          A3  - |09  24| - OE
      PRG A12 - |04  29| - PRG A14
          A2  - |10  23| - A10
      PRG A7  - |05  28| - PRG A13
          A1  - |11  22| - CE
      PRG A6  - |06  27| - PRG A8  
          A0  - |12  21| - D7
      PRG A5  - |07  26| - PRG A9
          D0  - |13  20| - D6
      PRG A4  - |08  25| - PRG A11
          D1  - |14  19| - D5
      PRG A3  - |09  24| - PRG A16
          D2  - |15  18| - D4
      PRG A2  - |10  23| - PRG A10
          GND - |16  17| - D3
      PRG A1  - |11  22| - PRG /CE
                -------
      PRG A0  - |12  21| - PRG D7
      PRG D0  - |13  20| - PRG D6
      PRG D1  - |14  19| - PRG D5
      PRG D2  - |15  18| - PRG D4
      GND     - |16  17| - PRG D3
                  -------
 
== Signal descriptions ==
;A0-A12 : address
;D0-D7 : data
;/CE, /OE : The ROM will output data at adress A on pins D only if all it's CE and OE pins are active (CE active high, /CE active low).
;PGM, VPP : Used only during EPROM programing / erasing process.
 
See [[Cartridge connector#Signal Descriptions|here]] for other signals descriptions.

Revision as of 20:33, 21 November 2010

8kB / 16kB / 32kB / 64kBytes (28pin) ROMs

Nintendo used by default JEDEC standard compatible pinout for all their mask ROMs of 64 kByes and below. Names [in brackets] applies when the corresponding address pin is unused. On boards where an adress pin is never used (for example, A15 is never used on NROM boards as the ROM can't be greater than 32k), what is in brackets connects to the unused pin.

For some unknown reasons, unused address lines on smaller ROMs had to be put to +5V, as Nintendo made different boards for each size (as opposed to place EPROMs of different sizes into the same slot). Some boards, such as CNROM, features solder pads in order to force those pins to +5V though.

This doesn't apply to CHR ROMs - i.e. a smaller ROM can always fit a slot made with a larger ROM in mind.

  27C64/128/256/512 EPROM pinout

              ---_---
 [+5V] A15 - |01   28| - +5V
       A12 - |02   27| - A14 [PGM]
       A7  - |03   26| - A13 [NC]
       A6  - |04   25| - A8
       A5  - |05   24| - A9
       A4  - |06   23| - A11
       A3  - |07   22| - /OE
       A2  - |08   21| - A10
       A1  - |09   20| - /CE
       A0  - |10   19| - D7
       D0  - |11   18| - D6
       D1  - |12   17| - D5
       D2  - |13   16| - D4
       GND - |14   15| - D3
              -------
              PRG ROM pinout

                 ---_---
[+5V] PRG A15 - |01   28| - +5V
      PRG A12 - |02   27| - PRG A14 [+5V]
      PRG A7  - |03   26| - PRG A13 [N/C]
      PRG A6  - |04   25| - PRG A8
      PRG A5  - |05   24| - PRG A9
      PRG A4  - |06   23| - PRG A11
      PRG A3  - |07   22| - PRG /CE
      PRG A2  - |08   21| - PRG A10
      PRG A1  - |09   20| - GND
      PRG A0  - |10   19| - PRG D7
      PRG D0  - |11   18| - PRG D6
      PRG D1  - |12   17| - PRG D5
      PRG D2  - |13   16| - PRG D4
      GND     - |14   15| - PRG D3
                 -------
              CHR ROM pinout

                 ---_---
      +5V     - |01   28| - +5V
      CHR A12 - |02   27| - PRG A14
      CHR A7  - |03   26| - PRG A13
      CHR A6  - |04   25| - CHR A8
      CHR A5  - |05   24| - CHR A9
      CHR A4  - |06   23| - CHR A11
      CHR A3  - |07   22| - /OE (CHR /RD)
      CHR A2  - |08   21| - CHR A10
      CHR A1  - |09   20| - /CE (CHR A13)
      CHR A0  - |10   19| - CHR D7
      CHR D0  - |11   18| - CHR D6
      CHR D1  - |12   17| - CHR D5
      CHR D2  - |13   16| - CHR D4
      GND     - |14   15| - CHR D3
                 -------

128/256/512 KBytes (28/32pin) ROMs

Nintendo used for the vast majority of their boards a different pinout which is not JEDEC compatible. The location of enable lines and higher address lines is changed (highlighted in bold). This system allows 128 KB PRG ROMs are only 28 pins, they are shuffled 2 pins down, starting from pin 3 to pin 30.

All known non-Nintendo made boards with ROMs of those sizes that aren't made of Epoxy blobs uses a 27C010/020/040 EPROM compatible pinouts. Nintendo also made boards with such compatible pinouts, but they only exists in prototypes, and therefore are extremely rare.

On boards where PRG A18 is never used, pin 2 is connected with pin 22.

        27C010/020/040/80 EPROM pinout

                ---_---
   [VPP] A19 - |01   32| - +5V
         A16 - |02   31| - A18 [PGM]
         A15 - |03   30| - A17 [NC]
         A12 - |04   29| - A14
         A7  - |05   28| - A13
         A6  - |06   27| - A8
         A5  - |07   26| - A9
         A4  - |08   25| - A11
         A3  - |09   24| - OE
         A2  - |10   23| - A10
         A1  - |11   22| - CE
         A0  - |12   21| - D7
         D0  - |13   20| - D6
         D1  - |14   19| - D5
         D2  - |15   18| - D4
         GND - |16   17| - D3
                -------
        Nintendo PRG ROM pinout

                 ---_---
      PRG A17 - |01   32| - +5V
[/CE] PRG A18 - |02   31| - +5V
      PRG A15 - |03   30| - +5V
      PRG A12 - |04   29| - PRG A14
      PRG A7  - |05   28| - PRG A13
      PRG A6  - |06   27| - PRG A8 
      PRG A5  - |07   26| - PRG A9
      PRG A4  - |08   25| - PRG A11
      PRG A3  - |09   24| - PRG A16
      PRG A2  - |10   23| - PRG A10
      PRG A1  - |11   22| - PRG /CE
      PRG A0  - |12   21| - PRG D7
      PRG D0  - |13   20| - PRG D6
      PRG D1  - |14   19| - PRG D5
      PRG D2  - |15   18| - PRG D4
      GND     - |16   17| - PRG D3
                 -------
         Nintendo CHR ROM pinout

                 ---_---
[+5V] CHR A17 - |01   32| - +5V
(CHR /RD) /OE - |02   31| - /CE (CHR A13)
      CHR A15 - |03   30| - +5V
      CHR A12 - |04   29| - CHR A14
      CHR A7  - |05   28| - CHR A13
      CHR A6  - |06   27| - CHR A8 
      CHR A5  - |07   26| - CHR A9
      CHR A4  - |08   25| - CHR A11
      CHR A3  - |09   24| - CHR A16
      CHR A2  - |10   23| - CHR A10
      CHR A1  - |11   22| - GND (/OE ?)
      CHR A0  - |12   21| - CHR D7
      CHR D0  - |13   20| - CHR D6
      CHR D1  - |14   19| - CHR D5
      CHR D2  - |15   18| - CHR D4
      GND     - |16   17| - CHR D3
                 -------

Variants

Here is a list of multiple variants of Nintendo's pinouts above. Only a couple of enable pins typically differs (which are shown in bold).

Nintendo MMC5 PRG/CHR ROM pinouts - 128/256/512/1024 kBytes (32pin)

Variant of Nintendo's pinouts just above for MMC5 boards which supports up to 1MB of data. Both PRG and CHR ROMs are the same pinout, and even 128 KB PRG ROMs are 32-pin so they can have a VCC pin.

      Nintendo MMC5 PRG ROM pinout

          ----_---- 
PRG A17 - |01   32| - +5V
PRG A18 - |02   31| - PRG /CE
PRG A15 - |03   30| - PRG A19 
PRG A12 - |04   29| - PRG A14 
 PRG A7 - |05   28| - PRG A13 
 PRG A6 - |06   27| - PRG A8 
 PRG A5 - |07   26| - PRG A9 
 PRG A4 - |08   25| - PRG A11 
 PRG A3 - |09   24| - PRG A16 
 PRG A2 - |10   23| - PRG A10 
 PRG A1 - |11   22| - /OE (GND)
 PRG A0 - |12   21| - PRG D7
 PRG D0 - |13   20| - PRG D6 
 PRG D1 - |14   19| - PRG D5 
 PRG D2 - |15   18| - PRG D4 
    GND - |16   17| - PRG D3 
           -------
     Nintendo MMC5 CHR ROM pinout

          ----_---- 
CHR A17 - |01   32| - +5V
CHR A18 - |02   31| - /CE (CHR A13)
CHR A15 - |03   30| - CHR A19
CHR A12 - |04   29| - CHR A14
 CHR A7 - |05   28| - CHR A13
 CHR A6 - |06   27| - CHR A8
 CHR A5 - |07   26| - CHR A9
 CHR A4 - |08   25| - CHR A11
 CHR A3 - |09   24| - CHR A16
 CHR A2 - |10   23| - CHR A10
 CHR A1 - |11   22| - /OE (CHR /RD)
 CHR A0 - |12   21| - CHR D7
 CHR D0 - |13   20| - CHR D6
 CHR D1 - |14   19| - CHR D5
 CHR D2 - |15   18| - CHR D4
    GND - |16   17| - CHR D3
           -------


Nintendo AOROM PRG ROM pinout - 128/256/KBytes (32pin)

Very slight variant of the standard PRG-ROM pinout above, where an additional active high enable line is used to prevent bus conflicts.

                 ---_---
      PRG A17 - |01   32| - +5V
      PRG /CE - |02   31| - CE (R/W)
      PRG A15 - |03   30| - +5V
      PRG A12 - |04   29| - PRG A14
      PRG A7  - |05   28| - PRG A13
      PRG A6  - |06   27| - PRG A8 
      PRG A5  - |07   26| - PRG A9
      PRG A4  - |08   25| - PRG A11
      PRG A3  - |09   24| - PRG A16
      PRG A2  - |10   23| - PRG A10
      PRG A1  - |11   22| - PRG /CE
      PRG A0  - |12   21| - PRG D7
      PRG D0  - |13   20| - PRG D6
      PRG D1  - |14   19| - PRG D5
      PRG D2  - |15   18| - PRG D4
      GND     - |16   17| - PRG D3
                 -------

Signal descriptions

A0-A12
address
D0-D7
data
/CE, /OE
The ROM will output data at adress A on pins D only if all it's CE and OE pins are active (CE active high, /CE active low).
PGM, VPP
Used only during EPROM programing / erasing process.

See here for other signals descriptions.