Famicom 3D System: Difference between revisions

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m (Fiskbit moved page Famicom 3D glasses to Famicom 3D System: Moves page to match the device's name.)
(Modified the text so it's cleaner + not a Wikipedia rip.)
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The '''''Famicom 3D System''''' is an accessory for the FamiCom that was only released in Japan in 1987. The 3D system consisted of a pair of liquid crystal shutter glasses that received video signals through dual 3.5mm jacks on a special adapter. It gave compatible games the illusion of 3D depth. Most games released would play in conventional 2D until a "3D mode" was activated by use of the select button. — [[wikipedia:Famicom 3D System|from Wikipedia]]
The Famicom 3D System (HVC-031) is a peripheral released for the Family Computer in 1987 by Nintendo. The system consists of a pair of special glasses with liquid crystals lenses, which plug into a special adapter utilizing 3.5mm jacks. There are two ports available on the adapter, allowing for two players to be able to utilize the 3D System for multiplayer games. Said adapter plugs into the expansion port to interface with the Famicom console.


=== Output ($4016 write) ===
=== Output ($4016 write) ===

Revision as of 15:59, 17 January 2024

The Famicom 3D System (HVC-031) is a peripheral released for the Family Computer in 1987 by Nintendo. The system consists of a pair of special glasses with liquid crystals lenses, which plug into a special adapter utilizing 3.5mm jacks. There are two ports available on the adapter, allowing for two players to be able to utilize the 3D System for multiplayer games. Said adapter plugs into the expansion port to interface with the Famicom console.

Output ($4016 write)

7  bit  0
---- ----
xxxx xxFx
       |
       +--- 0: Next field of video is for left eye (left eye lens is transparent; right eye lens is opaque)
            1: Next field of video is for right eye

Because the Famicom only generated images at 60Hz, each resultant image will flicker at 30Hz.