User:Erana: Difference between revisions

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I put my NES related Open Source projects here.
I put my NES, GBA and misc. related Open Source projects here.


==NES==
===NES Lisp===
I programmed neslisp which can be found at http://sourceforge.net/projects/neslisp/
I programmed neslisp which can be found at http://sourceforge.net/projects/neslisp/
I also ported it to the Commodore 64, here's the link : http://sourceforge.net/projects/neslispc64/
I also ported it to the Commodore 64, here's the link : http://sourceforge.net/projects/neslispc64/
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[https://a.fsdn.com/con/app/proj/neslisp/screenshots/neslisp-screenshot1.png Screenshot]
[https://a.fsdn.com/con/app/proj/neslisp/screenshots/neslisp-screenshot1.png Screenshot]


===ADOS-NES===
There's also ados-nes at http://sf.net/projects/ados-os-nes which is my OS ported to the NES with lots of useful features for hardware hacking, the "massive" x86 ados OS is at http://sf.net/projects/ados-os
There's also ados-nes at http://sf.net/projects/ados-os-nes which is my OS ported to the NES with lots of useful features for hardware hacking, the "massive" x86 ados OS is at http://sf.net/projects/ados-os


==GBA==
===Arm Lisp===
arm-lisp is a Lisp compiler written in Objective-C (GNUstep) to provide for a good language on the ARMv7. It has a project page on https://sf.net/projects/arm-lisp
==Misc Games==
===Super Mario Brothers (brothersinarms)===
Then for fun, I made a Super Mario Bros. codebase with 2 levels, it has a windows version and was made with Python and Pygame (http://pygame.org). Here it is : http://sourceforge.net/projects/brothersinarms/
Then for fun, I made a Super Mario Bros. codebase with 2 levels, it has a windows version and was made with Python and Pygame (http://pygame.org). Here it is : http://sourceforge.net/projects/brothersinarms/


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[https://a.fsdn.com/con/app/proj/brothersinarms/screenshots/brothersinarms-screenshot1.png Screenshot]
[https://a.fsdn.com/con/app/proj/brothersinarms/screenshots/brothersinarms-screenshot1.png Screenshot]


===Final Fantasy II (angel's destiny)===
I also wrote a Final Fantasy II clone in plain Java, the source code is at :https://sourceforge.net/projects/angelsdestinyrpg/
I also wrote a Final Fantasy II clone in plain Java, the source code is at :https://sourceforge.net/projects/angelsdestinyrpg/


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[https://a.fsdn.com/con/app/proj/angelsdestinyrpg/screenshots/angels-destiny-rpg-screenshot8.png Screenshot]
[https://a.fsdn.com/con/app/proj/angelsdestinyrpg/screenshots/angels-destiny-rpg-screenshot8.png Screenshot]


===Zelda II : The adventure of Link (pyZeldaII)===
pyZelda II was also written by me and is a Python and Pygame based game which includes a full engine for making Zelda II games and has free source code written in Java at : http://github.com/zork9/pygame-pyZeldaII
pyZelda II was also written by me and is a Python and Pygame based game which includes a full engine for making Zelda II games and has free source code written in Java at : http://github.com/zork9/pygame-pyZeldaII


===1943===
A '1943 : The battle of Midway' clone was my first game programmed on Linux : https://forty-two.sourceforge.net/ The AI of enemies can be scripted in scheme with guile 1.6.
A '1943 : The battle of Midway' clone was my first game programmed on Linux : https://forty-two.sourceforge.net/ The AI of enemies can be scripted in scheme with guile 1.6.


Contact information :
==Contact information==


If you want to contact me, I mostly live on the yellowcouch.org server.
If you want to contact me, I mostly live on the yellowcouch.org server.


My blog : https://thediaryofelvishhealer.blogspot.com
My blog : [https://thediaryofelvishhealer.blogspot.com link]

Revision as of 10:04, 26 April 2014

I put my NES, GBA and misc. related Open Source projects here.

NES

NES Lisp

I programmed neslisp which can be found at http://sourceforge.net/projects/neslisp/ I also ported it to the Commodore 64, here's the link : http://sourceforge.net/projects/neslispc64/ The C64 version was made with cc65 (http://www.cc65.org) and can be easily ported to the NES natively but has memory area overflows.

Screenshots : Screenshot

ADOS-NES

There's also ados-nes at http://sf.net/projects/ados-os-nes which is my OS ported to the NES with lots of useful features for hardware hacking, the "massive" x86 ados OS is at http://sf.net/projects/ados-os

GBA

Arm Lisp

arm-lisp is a Lisp compiler written in Objective-C (GNUstep) to provide for a good language on the ARMv7. It has a project page on https://sf.net/projects/arm-lisp

Misc Games

Super Mario Brothers (brothersinarms)

Then for fun, I made a Super Mario Bros. codebase with 2 levels, it has a windows version and was made with Python and Pygame (http://pygame.org). Here it is : http://sourceforge.net/projects/brothersinarms/

Screenshots : Screenshot

Final Fantasy II (angel's destiny)

I also wrote a Final Fantasy II clone in plain Java, the source code is at :https://sourceforge.net/projects/angelsdestinyrpg/

Screenshots : Screenshot

Zelda II : The adventure of Link (pyZeldaII)

pyZelda II was also written by me and is a Python and Pygame based game which includes a full engine for making Zelda II games and has free source code written in Java at : http://github.com/zork9/pygame-pyZeldaII

1943

A '1943 : The battle of Midway' clone was my first game programmed on Linux : https://forty-two.sourceforge.net/ The AI of enemies can be scripted in scheme with guile 1.6.

Contact information

If you want to contact me, I mostly live on the yellowcouch.org server.

My blog : link