Program compatibility: Difference between revisions

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(→‎Severe Incompatibility: mouser was later revised)
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| Later revised. [http://forums.nesdev.org/viewtopic.php?f=22&t=10594 NESDev forum topic]
| Later revised by its original author.<ref>http://forums.nesdev.org/viewtopic.php?f=22&t=10594</ref>
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| RTC Demo
| RTC Demo
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| Fails at the raster-bars portion because it incorrectly expects a sprite-0 hit on X=255.<ref>http://forums.nesdev.org/viewtopic.php?p=4965#p4965</ref>
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| Sack of Flour, Heart of gold
| Sack of Flour, Heart of gold
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== References ==
<references />

Revision as of 03:51, 29 July 2015

This page describes defects in homebrew games. For defects in games prior to 1996, see Game bugs.

Homebrew development is as subject to bugs as old software was, but many suffer from additional compatibility problems with the NES hardware due to being tested on emulators exclusively. This page is an incomplete list of homebrew releases that have known bugs, or especially hardware compatibility problems.

For a partial list of homebrew projects, see: Projects

Title Problem Description
Final Fantasy II (English translation, Neo Demiforce) Version 1.02 and 1.03 — graphic glitches during intro, no text during prologue (blue screen without text). Caused by incorrect setting of nametables in PPUCTRL, misuse of PPUSCROLL, and reading of PPUSTATUS to detect VBlank. The issue was discussed in some detail; the author has revamped the entire intro as of March 2015 (not yet released).
LAN Master by Shiru APU DMC causes byte deletions when reading back nametables from $2007 if a dialog is being displayed during a drum hit.

Severe Incompatibility

These games are unable to run at all on hardware.

Title Problem Description
Dikki Painguin in: TKO for the Third Reich
Mouser Later revised by its original author.[1]
RTC Demo Fails at the raster-bars portion because it incorrectly expects a sprite-0 hit on X=255.[2]
Sack of Flour, Heart of gold

References